• ignirtoq@fedia.io
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    13 hours ago

    The first statement is not even wholly true. While training does take more, executing the model (called “inference”) takes much, much more power than non-AI search algorithms, or really any traditional computational algorithm besides bogosort.

    Big Tech weren’t doing the best they possibly could transitioning to green energy, but they were making substantial progress before LLMs exploded on the scene because the value proposition was there: traditional algorithms were efficient enough that the PR gain from doing the green energy transition offset the cost.

    Now Big Tech have for some reason decided that LLMs represent the biggest game of gambling ever. The first to find the breakthrough to AGI will win it all and completely take over all IT markets, so they need to consume as much as they can get away with to maximize the probability that that breakthrough happens by their engineers.

    • ch00f@lemmy.world
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      13 hours ago

      Yeah, I ran some image generators on my RTX2070, and it took a solid minute at full power to do it. Sure, it’s not a crazy amount, but it’s not like it’s running on your iPhone.

        • lime!@feddit.nu
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          5 hours ago

          there aren’t many games that tax your gpu like inference, where it’s pegged for the entire time. i have a power usage tracker on my desktop because my gpu is stupidly powerhungry, and it uses way more power doing inference than playing a modern graphics-intensive game.

      • Match!!@pawb.social
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        6 hours ago

        you can get a very small generator running on a modern phone if you want a grainy 400x400 piece of anime trash

      • Blue_Morpho@lemmy.world
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        7 hours ago

        Is it wrong to point out hypocrisy? Is also it wrong to mock SUV owners who complain that buses burn gasoline/diesel?

      • Blue_Morpho@lemmy.world
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        10 hours ago

        Gpt 4 had a training cost of $78 million. Gta5 cost $300 million. 4000 developers each with the latest GPU burning hundreds of watts per employee to create the assets. A rough estimate of 750watt pc, 4,000 developers, 8 hour a day, 300 days a year, 5 years = 36 giga watt-hours.

        https://en.m.wikipedia.org/wiki/GPT-4

        https://gamerant.com/rockstar-games-with-longest-development-cycles-ranked/ https://www.tweaktown.com/news/88292/over-6-000-people-worked-on-grand-theft-auto/index.html https://www.sportskeeda.com/gta/how-long-take-make-gta-5-a-brief-history-game-s-developmental-cycle

        Off topic: while trying to find my post where I did the math I discovered that Blue Morpho is the name of an AI company. God damn it. AI ruined my Venture Bros reference.

        • calcopiritus@lemmy.world
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          6 hours ago

          Ignoring the shitty quick maths. Those are energy costs of employing people. Those programmers and artists won’t stop needing AC and a computer if you get rid of the videogame industry, they’ll move to another industry with AC and computers.

          • Blue_Morpho@lemmy.world
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            6 hours ago

            Yeah, but Game development does use more energy than a typical office worker. However even treating it as a regular office worker, the training costs are equivalent to 3k office workers but the results of the training are used by far more than 3k. So the energy use of the training is divided by millions of users.

            • calcopiritus@lemmy.world
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              6 hours ago

              So you’re saying that GTA VI is only going to be used by the developers?

              And how does tech companies putting AI results on every interaction of mine count as a user? I never read their bullshit, yet it’s all over my screen, wasting both insane amounts of energy and valuable screen space.

        • SpacetimeMachine@lemmy.world
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          8 hours ago

          Except their GPUs wouldn’t be at 100% power all the time. Most of that time will be with programming, texture artistry, planning mechanics etc. I have a feeling that “back of the napkin” calculation is incredibly inaccurate.

          • Blue_Morpho@lemmy.world
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            8 hours ago

            100% power all the time

            A gaming PC uses more than 750 watts. Plus there’s AC cooling for that which doubles the total power usage. So 750 watts includes not using the CPU all the time. Then there’s the testers on the development team which greatly outnumber the coders. Testers are using the GPU the entire time they’re working.

            Lastly the cost comparison of the Rockstar developing GTA5 vs OpenAI training ChatGPT includes all the energy costs because they had to pay for everything. OpenAI is 2k developers compared to Rockstar 4k so it’s not just salaries that make up the difference.

    • GreenKnight23@lemmy.world
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      12 hours ago

      sure, while we’re splitting hairs let’s ban all computers worldwide because they are the cause of the huge increase of energy needs.

    • Catoblepas@piefed.blahaj.zone
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      12 hours ago

      At least human beings get paid to do that and presumably at least some of the people playing the games enjoy the experience.

      The concept of a video game also isn’t fundamentally built on consumer deception, either.