I’ve been experimenting with building low-weight decks for Standard Brawl. Some observations (which may not necessarily apply to Historic Brawl):
As far as the maindeck goes, it looks like the lowest (non-zero) weight is 6 and the highest is 45. All weights are multiples of 3 and most are multiples of 9.
I don’t think the card pool is deep enough to build a coherent deck of all sixes, but I’d love for someone to show me I’m wrong.
It seems like 0 is the minimum weight for the deck to “validate”. This is an issue because some commanders have negative weights. (No cards have negative weights when they’re in the maindeck.)
Honestly, it’s poor planning that exposed the weighting system; it was entirely foreseeable that sooner or later someone would submit a deck with a negative total weight, if only for laughs.
If a card weighs less than you think it should, there’s no incentive not to use it. Building a low-weight deck is not the same as building, say, a Pauper or Peasant deck; there are definitely some rare cards with splashy effects that can be had for cheap under the weighting system.
This Zur, Eternal Schemer list that I posted a while back has a weight of 729 (ish; I might have tweaked it some in the interim). More recently I built (and have been doing well with) a Ghired, Mirror of the Wilds deck that weighs in at 1,152.
Evolving Wilds has a weight of 9. Terramorphic Expanse has a weight of 0.
I assume there’s little or no human intervention in assigning weights. More likely they’re determined programmatically by observing the win ratios of decks containing the card.
I’ve been experimenting with building low-weight decks for Standard Brawl. Some observations (which may not necessarily apply to Historic Brawl):
I assume there’s little or no human intervention in assigning weights. More likely they’re determined programmatically by observing the win ratios of decks containing the card.