But they conveniently leave out that it costs money to do anything with AI. It’s more like “open to anyone with a credit card.” The vast majority of people don’t have computers powerful enough to run generative AI models locally, and even then, server farms with a billion GPUs will always produce better results
This means that people have to rely on corporate platforms where you buy tokens that you use to get pulls at the various AI slop slot machines, hoping you get something decent. The mechanics more closely resemble a gacha game than any kind of artistic process
By contrast, learning how to draw, animate or make 3D models costs nothing. There’s free tutorials and tools everywhere, and you can also just pirate commercial ones if you want
I wasn’t really thinking about artisanal indie software creators in my OP, I just meant pirating Adobe products, which I assume everyone here is totally okay with
That was more towards the comment I replied to really, they pretty much try to clutch pearls over “but what about mah
smol movie producersmol indie bandindie game devs” as if the year is 2010. We’ve been here with the movie industry and the music industry which is why it triggered me.Trying to claim piracy can hurt but its fine, therefore AI art is also fine despite hurting people. The original premise is fault, piracy doesn’t hurt anyone except large businesses, and that is being very generous “hurting” being oh no the CEO needs to earn a smaller bonus this year.