Wizards rebalanced 3 cards in Historic effective tomorrow, all in RW energy and related decks:

  • Galvanic Discharge now only gives you 2 energy
  • Guide of Souls now requires 4 energy to get the counters/flying
  • Ocelot Pride now costs 1W

In response to the last Arena Champs: “Making up 58% of the field at the most recent Arena Championship 6, Boros Energy demonstrated its power at one of the highest levels of competitive play.”

  • MikeMA
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    1 month ago

    This was so unbelievably needed, but I think these cards are also proving to be too strong in the other eternal formats too.

    I think what we’re seeing here is how little playtesting is actually being done anymore. Now, and especially with Arena and the # of games being played, they just do whatever they want and wait and see how it breaks the game. Then let everyone hate their lives for a month or two before fixing the cards back to what they should have been from the outset.

    I don’t think anyone in the world can convince me Ocelot Pride should ever have been printed at 1 mana. That’s a 1/1 or 1/2 for 2W all day every day for me. I just saw Ocelot Pride win in a LEGACY mtgo challenge last night. The deck at least got to the finals, the player streaming lost to it in the top 4.

    • TehPers@beehaw.org
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      1 month ago

      I think MH3 is really just showcasing the absurd powercreep in these MH sets. MH2 turned Modern into a MH2 format, and now we’re seeing that with MH3. The difference with MH3 is they released it to more formats (arena ones, like historic, timeless, and brawl).

      I know they just want to sell packs, but format warping cards should be banned. They shouldn’t just print more format warping cards to replace them.

    • MysticKetchup@lemmy.world
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      1 month ago

      Ocelot Pride feels very much like they needed a “new Ragavan” and designed it specifically to be a chase mythic.

      A lot of the problem cards feel like they were playtested, and then development decided to turn up power level even higher.

      • MikeMA
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        1 month ago

        Yea I think you’re right, I remember reading somewhere that Wizards may change the card abilities up to the last minute too. Perhaps it was more balanced at one point.