This looks like a super healthy meta! I wish that Modern weren’t so high power compared to a few years ago, but at least the format looks like it’s doing great.
None of these look very interactive, so I’m not sure “healthy” is the right word. Diverse, sure, but a format where almost every deck is essentially a combo deck is probably not especially interesting to play (and I say this as an absolute combo degenerate).
This is true of higher power formats in general, and part of why I don’t like them. Despite that, a healthy format is one where many strategies are viable, and that seems to be the case here.
Of the most represented decks, a couple are combo decks, but unless things have changed a lot since I last looked at modern decks, only around half of these listed decks are combo decks, which is a lot, but it shows that non-combo strategies are also viable and it’s not just a Yugioh format.
Eh, vintage has had control and hatebear-style decks as its most prominent decks for years, with combo often being around 1/3 or less of the metagame. Legacy often has a tempo or control deck as the de facto best deck. Combo being this dominant is really only a modern thing. And while some of these decks aren’t A+B combo decks, I wouldn’t immediately consider them interactive in the way tempo or control would be.
Most of these decks are racing for their win-con, which makes them strategically similar in a way a metagame with strategies like death&taxes, hard control, tempo, and midrange wouldn’t be. I wouldn’t consider a hypothetical metagame with 50 different T3 combo decks more diverse than, say, current vintage.