Everybody Lives - 1W
Instant (Rare)
All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can’t lose life this turn and players can’t lose the game or win the game this turn.
Everybody Lives - 1W
Instant (Rare)
All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can’t lose life this turn and players can’t lose the game or win the game this turn.
If players can’t lose life, does that also mean they can’t life for spells or abilities?
Yeah I believe so, this is the relevant rule:
(Emphasis added)