Still another rekative newcomer question, sorry!

I’ve finally started finding my footing in draft a little bit, and I’ve found some cool unofficial formats that I’ve enjoyed deck building for, but this is something that’s stuck in my craw a little bit for a while and I’m curious what my options are.

My friends all play EDH, so if I want a casual game I have to play that. They have a number of decks I’ve been able to borrow, and I did buy a precon I saw at a toy show (Prosper, Tome Bound – Planar Portal), but so far, I’ve just not really found the fun, and I’m wondering what I’m missing.

The main problem is that during each of these games, I wind up mostly sitting there waiting to play the game. Not just hecause of long turn times (although when someone has a lot of triggers, that is a factor), but also due to my commander getting instantly removed, or having little in hand to play, or someone having only flyers and my not having any kind of protection or removal in hand…ever. Maybe my luck is phenomenally bad, but I mostly sit there with a near empty board after a couple board wipes or targeted removal or just…well I assume my precon must just be kind of bad because i wind up with a bunch of treasure tokens and nothing to spend them on. In short, for almost any game, my turns have been draw > land > pass, with an occasional play > removed/countered > pass. I’ve thought about trying to buy a different precon or maybe finding a budget deck list on edhrec and buying that, but I’m hesitant to spend more money on a format I haven’t really enjoyed or even gotten to actually play in so far.

So I guess I’m looking for advice. Have I just been playing the wrong decks? Is it because I’m bad at the game (Only about 2 years in, so this seems plausible)? Is it something else? What do I have to do to enjoy it?

What I’ve been enjoying is Primordial. I got the group to try it but I can tell it’s not going to replace or even really augment EDH as their social format. But I dont want to be completely locked out of the social angle with my friends, so I’m determined to find a way to have fun with commander and get into it with them.

  • sambeastie@lemmy.worldOP
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    2 days ago

    We tried that early on, where I’d get stuck, show my hand and they’d go “oh…” I think part of it is that my luck might just be really bad, and the first precon I picked up on my own is apparently really quite terrible, so that didn’t help either. On board wipes, it’s not that I have much of an issue with them, it’s just that so far they seem to only come right before I’m able to do something, and it’s incredibly frustrating to have never had an opportunity to actually affect the game. Although by the sound of it, maybe that’s actually normal? The very mean part of me wants to put together 99 cards worth of board wipes, targeted removal, land destruction, stun counters, you name it and take an “If I can’t play, nobody can” approach. But that’d be very very un-fun for everyone else, so I shan’t.

    Just for completeness’ sake and to hopefully give context to what the rest of the group is playing, I tried to remember what card caused the Pantlaza situation, and it appears to have been Expropriate. Stuff on that order is what I’d consider normal for the power level here. Lots of things that can destroy one’s chance of playing in a single turn.

    • Evu
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      2 days ago

      99 cards worth of board wipes

      Well, “Prison” is an established archetype, focused on strategies that make it hard for opponents to assemble a board presence. It’s true that some people won’t find it fun. But if your playgroup is competitive, it might be in line with what they expect.