This deck is a Blue/Green token/counter deck where the end-game is a Doubling Season/Extravagant Replication or Doubling Season with Homunculus Horde combo to produce exponentially more and more tokens/counters. Proft’s along with Crawler are there to generate tokens as is Brisly, while Soul Cauldron is there to make the most of all those tokens. Along with Homunculus Horde or Elfsworn Giant, that’s game. Problem is, lots of the cards in this deck are geared towards getting mana, which leaves not much room for creatures outside of Llanowar Elves or Lumbering Worldwagon. To counter this, lots of these low-cost cards are there to serve as defense while I gather mana, or counter what the opponent tries to play.

I feel like I’m trying to do too much, but this is what I’ve come up with with the cards I have unlocked. Can anyone suggest cards to add/remove from this deck to streamline mana production while not leaving myself vulnerable to early game cards?

- Cogwork Wrestler 
- Dive Down 
- Fleeting Distraction 
- Opt
- Sleep-Cursed Faerie 
- Ankle Biter 
- Bushwhack 
- Llanowar Elves 
- Malamet Battle Glyph 
- Sunshower Druid 
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- Deduce 
- Don't Make a Sound 
- Drake Hatcher 
- Essence Scatter 
- Fog Bank 
- Mischievous Mystic 
- Proft's Eidetic Memory 
- Stalked Researcher 
- Basking Capybara 
- Bite Down 
- Bristly Bill, Spine Sower
- Druid of the Cowl 
- Dwynen's Elite 
- Explorer's Cache 
- Scavenging Ooze 
- Sita Varma, Masked Racer 
- Skyserpent Seeker 
- Agatha's Soul Cauldron 
- Campus Guide 
- Swiftfoot Boots 
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- Unstoppable Plan 
- Worldwalker Helm 
- Refute 
- Blighted Burgeoning 
- Imperious Perfect 
- Lumbering Worldwagon 
- Return from the Wilds 
- They Went This Way 
- Wildwood Mentor 
- Scrawling Crawler 
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- Homunculus Horde 
- Out of Air 
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- Elfsworn Giant 
- Doubling Season 
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- Extravagant Replication
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-Various tap G or B lands plus 6 basic Forest and Islands
  • Evu
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    8 days ago

    Edit: stun counters don’t work; see reply below.

    Stun counters and certain cards with the proliferate mechanic could offer ways to get some early defense that also synergize with Doubling Season. Consider these:

    As others have pointed out, you should decide whether this deck is for Standard or Standard Brawl. If it’s for Standard, go up to four copies of your best cards. If it’s for Standard Brawl (which is where I personally would go, from this starting point), you’ll need a commander – Sita Varma will serve, but one of these might be even better:

    Whichever one you choose, other legends can still be in your maindeck. Bristly Bill is a great choice here.

    Good luck and have fun!

    • SecretSauces@lemmy.worldOP
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      9 days ago

      This deck is for standard, but it’s currently over 60 because of all the minor junk trying to account for my downsides. I like the the cards you recommended, and Zimone so I’ll go ahead and craft those.

      I’ve tried Sita in this deck, but never could get around to using it’s ability before it, or I, died

      • Evu
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        8 days ago

        Actually, I have to take back what I said – stun counters don’t work with your plan. Doubling Season only doubles counters on permanents you control.

        But overall you’re getting good advice in this thread. Try to have multiple copies of your best cards, and focus more (but not necessarily exclusively) on prosecuting your own plan, as opposed to accounting for everything your opponent might do.

        Unfortunately, a lot of your best cards are rares – which is often the case in Magic – and it may be expensive to fill your deck with them. But at least use as many as you can, and find placeholders for the rest while you work on building up your collection.

        Since you’re building for Standard, one advantage of having four copies of your cards is that it’ll improve consistency. Sometimes you might find yourself thinking, for example, “I should be able to win next turn as long as I draw a counterspell to answer any removal they might have.” That’ll be a lot more likely to happen if you know you have four, or eight, counterspells in the deck, versus the scattered few in the original list.