Hi Mark, for those of us who don’t understand magic as well, can you explain what you meant in a previous answer when you agreed that the “central color” of the clans were shifted in this set?
In Khans of Tarkir, each clan had a center color. Jeskai, for example is blue/red/white. Normally, a wedge set would be focused on the enemy color of the trio, red in Jeskai’s case, but we couldn’t do that in Khans of Tarkir block, as we wanted the clan to run through the whole block and Dragons of Tarkir was an ally-colored set.
For Khans of Tarkir, the Jeskai clan’s center color was blue. That meant we leaned on it thematically and built the set such that it was the focus of the clan. For Tarkir: Dragonstorm, we were remaking the clans, so we had the ability to center them in the enemy color. The one caveat is we kept the main motivations and symbols of the original clans, and those are built around the old center color.
I knew it!
I get it, being centred in the enemy colour makes limited much easier… But I miss the wacky uniqueness of it.