Hey all,
Can anyone recommend a good guide that describes the mechanics of the sorcerer? I’m not looking for a build guide but rather something that explains stuff like spell slots and sorcery points and what your choices are during level up (what learning new spells and forgetting old one does). I had some weird behaviour during level up from lvl 2 to 3 which I’m trying to understand…
TIA
Can you describe what you didn’t understand from the level up?
Hey thanks for replying!
It was during level up from lvl2 to lvl3 where there were multiple choices I could make on different screens.
I can’t remember the exact wording, but on one screen I had to choose a new spell from multiple that were available and on the other screen, I had the option to forget and then learn another spell.
I chose spell “x” (don’t remember the name and currently don’t have access to the PC) on the first screen - and that spell was available after the level up was done. But on the second screen, the game let me learn a new spell without forgetting another which was issue number 1 that I didn’t understand. But also I don’t understand where the choice of spells comes from. I thought maybe on the second screen I have to learn the spell that I chose on the first screen so that I can use it in battle, but just for fun, I chose to learn a completely different spell (again, without selecting a spell to forget). But after the level up was done, I didn’t have that spell available anywhere…
You are allowed to swap out spells on a level up. Once you swap the spell you forgot it can’t be used unless you learn it again either through a swap or through gaining another spell (both happen when leveling up)
You also get to learn new spells with leveling up that don’t replace other spells. How often this is with sorcerer I forget, it might be a spell every level.
Thank you, I think I understand :) But not sure if this was a bug that the game let me add a new spell in the level up dialog without swapping one out.
As far as a guide goes, it won’t be perfect since it’s designed for the tabletop game so not every option will be the same, but you can get a good idea of things from RPGBOT
Awesome, will read that this evening, thanks!
Bear in mind many of the spells and options mentioned there won’t be in game. That’s covering everything in 5e.
So Sorcerors have a limited spell list and you are given the option to forget a spell you don’t like and exchange it for another when you level up.
This is to make up for not being able to have a big list of spells to pick from every day like wizards can.
The first screen was your standard learn new spells for your level, and the second was the forget spells you don’t like and learn something else one.
Sounds like you picked your spell, then immediately exchanged it on the next screen?
Don’t worry about it, eventually you’ll meet a character who can let you respec your character. Just going through the level ups again will let you pick the spells you want.
Thank you, makes sense! The only thing I don’t understand is that I didn’t choose a spell to forget, just chose one that I want to learn, and that one wasn’t available after level up.
But will check it out more carefully the next time I get to choose :)
Oh, so you picked a spell to exchange for but not a spell to forget? The game just registered that as you deciding not to forget a spell that level, and didn’t give you the exchange you picked.
You kept the spell you picked on the first screen right?
Edit: rereading I see you did! You’re all good then. Just use that second screen to ditch spells you don’t like and get better ones in future
Yes exactly like you described!
I just guess the game could have made it clearer, that if I didn’t choose to forget a spell, I won’t get the other one. I just kept the “forget slot” empty and there was still a checkmark on that screen like it was a valid choice.