Hey all,
Can anyone recommend a good guide that describes the mechanics of the sorcerer? I’m not looking for a build guide but rather something that explains stuff like spell slots and sorcery points and what your choices are during level up (what learning new spells and forgetting old one does). I had some weird behaviour during level up from lvl 2 to 3 which I’m trying to understand…
TIA
As far as a guide goes, it won’t be perfect since it’s designed for the tabletop game so not every option will be the same, but you can get a good idea of things from RPGBOT
Awesome, will read that this evening, thanks!
Bear in mind many of the spells and options mentioned there won’t be in game. That’s covering everything in 5e.