They hardly are going to make pauper a competitive format, when the point of having competitive play was always to move product.
Promoting Commander as a competitive format might not be great for casual play. I think you can see that every well with RTS computer games, those with a competitive scene have a way sweatier casual player base.
They hardly are going to make pauper a competitive format, when the point of having competitive play was always to move product.
Promoting Commander as a competitive format might not be great for casual play. I think you can see that every well with RTS computer games, those with a competitive scene have a way sweatier casual player base.