I love everything about ‘Disco Elysium’ in isolation. Art style? Gorgeous. Grimy noiry mood, right up my alley. I love isometric RPGs, though it’s been a while since I played any. Writing is great, from what I’ve heard. Novel mechanics, probably beautiful.
Only, I get into a couple dialogs and realize I need a second computer on the desk, to type up notes. Ain’t no way I’m remembering any of that, especially since I tend to take long breaks in a playthrough. And I just decided in recent years that I need to pay closer attention to stories in games, which I neglected to do back in my youth.
I’ve put twenty notes into the phone (with swipe-typing, thankfully), and that ended my initial experience.
Stuff about the setting that I learn from the characters. Perhaps you have better memory than me.
Steam has notes built in
This is great to know. I need to see if Steam accepts my copy of the game, for which I didn’t pay to the company after what they did to the developers.
You can add any game to Steam and play it through it. Just add the exe as a non steam game.
You must have a better memory than me
I wouldn’t be so sure lol… My memory is shit these days.
The game has some built in “mission” stuff, and I’m sure I probably accidentally went to the same place a couple of times when trying to figure out how to progress, but never felt the need to write anything down. I found that the dialogue itself was usually good enough to remind me of anything important I might need to know for the current conversation
It’s just that I made a resolve recently-ish that I need to properly get into stories in games. Unlike back in the day, when I played through ‘Half-Life’ 1 and 2 and gathered pretty much nothing about the plot. ‘Disco Elysium’ seems to be the type of a game where a lot of the story is in the details dropped by the characters, reading materials, etc.
I’ve been recently replaying the original ‘Deus Ex’, and had Denton crawl around every level for hours, reading each newspaper and poster he comes across. The papers do in fact frame the main story, clarifying the relations between factions and such.
An extreme case of this is apparently the ‘Elder Scrolls’ universe, with which the community gathered sizeable lore and history that goes several layers deep. I’ve never played the games (perhaps for the best), and only happened upon a tangential discussion about this, but the impression was that they’re deciphering it like ‘Ulysses’.
You’re playing a middle aged detective (though he looks older, or at least more worn down) who just woke up from an alcoholic coma after taking all the drugs, unable to remember anything about himself or the world he lives in, except for the fact that there might have been a woman, which was somehow both the best and the worst, and possibly some trivia about disco.
I don’t think you’re supposed to be able to remember or understand everything the game throws at you, at least on a first playthrough. That’s what Kim is for.
Just go with the flow, and remember that in this game failure often leads to more enjoyable outcomes than success.
But he’s a professional detective, presumably with the skill to gather information and put it together. Meanwhile I’m a professional scatterbrain who writes down notes for programming projects that take more than a day. It would be unrealistic for me to roleplay as him, especially if I step away from the game for a couple weeks and forget most of the details. If I can code while hungover, he probably can do detective stuff while hungover.
He was a professional detective. You know, before he erased his brain with massive quantities of alcohol and drugs.
It’s up to you to decide who he is now.
Raphaël Ambrosius Costeau, reincarnation of Kras Mazov and art cop, is one of the many possibilities where gathering and putting information together would be… secondary, to say the least.
Just put your points in Drama or Inland Empire, and dull concepts like “reality” will be quite irrelevant for our good detective (much to Kim’s stoic chagrin). 🤷♂️
I love everything about ‘Disco Elysium’ in isolation. Art style? Gorgeous. Grimy noiry mood, right up my alley. I love isometric RPGs, though it’s been a while since I played any. Writing is great, from what I’ve heard. Novel mechanics, probably beautiful.
Only, I get into a couple dialogs and realize I need a second computer on the desk, to type up notes. Ain’t no way I’m remembering any of that, especially since I tend to take long breaks in a playthrough. And I just decided in recent years that I need to pay closer attention to stories in games, which I neglected to do back in my youth.
I’ve put twenty notes into the phone (with swipe-typing, thankfully), and that ended my initial experience.
What are you making notes of? I never had this urge.
Also, in case you weren’t aware, Steam has notes built in and it saves them for each individual game
Stuff about the setting that I learn from the characters. Perhaps you have better memory than me.
This is great to know. I need to see if Steam accepts my copy of the game, for which I didn’t pay to the company after what they did to the developers.
You can add any game to Steam and play it through it. Just add the exe as a non steam game.
I wouldn’t be so sure lol… My memory is shit these days.
The game has some built in “mission” stuff, and I’m sure I probably accidentally went to the same place a couple of times when trying to figure out how to progress, but never felt the need to write anything down. I found that the dialogue itself was usually good enough to remind me of anything important I might need to know for the current conversation
It’s just that I made a resolve recently-ish that I need to properly get into stories in games. Unlike back in the day, when I played through ‘Half-Life’ 1 and 2 and gathered pretty much nothing about the plot. ‘Disco Elysium’ seems to be the type of a game where a lot of the story is in the details dropped by the characters, reading materials, etc.
I’ve been recently replaying the original ‘Deus Ex’, and had Denton crawl around every level for hours, reading each newspaper and poster he comes across. The papers do in fact frame the main story, clarifying the relations between factions and such.
An extreme case of this is apparently the ‘Elder Scrolls’ universe, with which the community gathered sizeable lore and history that goes several layers deep. I’ve never played the games (perhaps for the best), and only happened upon a tangential discussion about this, but the impression was that they’re deciphering it like ‘Ulysses’.
You’re playing a middle aged detective (though he looks older, or at least more worn down) who just woke up from an alcoholic coma after taking all the drugs, unable to remember anything about himself or the world he lives in, except for the fact that there might have been a woman, which was somehow both the best and the worst, and possibly some trivia about disco.
I don’t think you’re supposed to be able to remember or understand everything the game throws at you, at least on a first playthrough. That’s what Kim is for.
Just go with the flow, and remember that in this game failure often leads to more enjoyable outcomes than success.
But he’s a professional detective, presumably with the skill to gather information and put it together. Meanwhile I’m a professional scatterbrain who writes down notes for programming projects that take more than a day. It would be unrealistic for me to roleplay as him, especially if I step away from the game for a couple weeks and forget most of the details. If I can code while hungover, he probably can do detective stuff while hungover.
He was a professional detective. You know, before he erased his brain with massive quantities of alcohol and drugs.
It’s up to you to decide who he is now.
Raphaël Ambrosius Costeau, reincarnation of Kras Mazov and art cop, is one of the many possibilities where gathering and putting information together would be… secondary, to say the least.
Just put your points in Drama or Inland Empire, and dull concepts like “reality” will be quite irrelevant for our good detective (much to Kim’s stoic chagrin). 🤷♂️