aeronmelon@lemmy.world to RPGMemes @ttrpg.networkEnglish · 2か月前When I ask the DM if rolling a 10 is enough to dodge a critical strikei.imgur.comimagemessage-square10fedilinkarrow-up196arrow-down19file-textcross-posted to: dnd@lemmy.world
arrow-up187arrow-down1imageWhen I ask the DM if rolling a 10 is enough to dodge a critical strikei.imgur.comaeronmelon@lemmy.world to RPGMemes @ttrpg.networkEnglish · 2か月前message-square10fedilinkfile-textcross-posted to: dnd@lemmy.world
cross-posted from: https://sh.itjust.works/post/42255747 The ultimate combo Sorry I don’t have a source or I would share
minus-squareEtterra@discuss.onlinelinkfedilinkEnglisharrow-up3·edit-22か月前GURPS, for one, depending on how the numbers measure up. D&d 3.5, if the crit range is broader than just a 20.
minus-squarejjjalljs@ttrpg.networklinkfedilinkarrow-up2·2か月前I don’t think D&D 3e has the defender roll to dodge. There’s only second roll from the attacker to check if it does extra damage or is a regular hit. Fate also has the defender roll, but it doesn’t have a concept of a “critical strike”.
GURPS, for one, depending on how the numbers measure up. D&d 3.5, if the crit range is broader than just a 20.
I don’t think D&D 3e has the defender roll to dodge. There’s only second roll from the attacker to check if it does extra damage or is a regular hit.
Fate also has the defender roll, but it doesn’t have a concept of a “critical strike”.