@mike With WotC happy to have currently in print cards that are so rare that they are hundreds of dollars (Oracle of the Alpha) I have trouble being 100% against proxies.
I think there are some limits to what should be done, and always ensure that proxies you use aren’t likely to become fakes. (A line that is crossed when someone acquires the card thinking it is real)
What’s the objection at all? Why be even 1% against proxies? I see no objective reason to care at all, as long as you are playing with friends. Whoo should a corporation bottleneck your game?
It would be like saying you can’t play a DND class unless you own the sourcebook. It’s silly!
Yes I completely agree about the fakes issue. No reason IMO not to have a false card back on every proxy. We shouldn’t be in the business of duping people, and conversely no one should be forced to pay more than they’re able to for a card game piece.
@mike With WotC happy to have currently in print cards that are so rare that they are hundreds of dollars (Oracle of the Alpha) I have trouble being 100% against proxies.
I think there are some limits to what should be done, and always ensure that proxies you use aren’t likely to become fakes. (A line that is crossed when someone acquires the card thinking it is real)
What’s the objection at all? Why be even 1% against proxies? I see no objective reason to care at all, as long as you are playing with friends. Whoo should a corporation bottleneck your game?
It would be like saying you can’t play a DND class unless you own the sourcebook. It’s silly!
Yes I completely agree about the fakes issue. No reason IMO not to have a false card back on every proxy. We shouldn’t be in the business of duping people, and conversely no one should be forced to pay more than they’re able to for a card game piece.