• AndrewMA
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    11 days ago

    Yeah does this not seem kind of “nuts” for a 1cmc common? I realize none of the abilities are that strong but for {w} you get a 1/2, relevant creature type, scry 2, and mana fixing that doesn’t require it to tap.

    • mos@lemmy.world
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      11 days ago

      Scry 2 on turn 1 seems very strong to me. Really helps that early game be consistent, on top of being an okay defender. Can’t wait to play this in limited.