• 2 Posts
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Joined 2 years ago
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Cake day: June 2nd, 2023

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  • I qualified for my first dev job by being interested in programming, and knowing my way around the command line (Linux is best), git, vim, and Python. practicing with things like leetcode, advent of code, and making things with apps like pelican and pyxel is a great way to ease into it and tread water until you can get that first role.

    just don’t let it make you feel helpless. there’s always going to be a lot that you don’t know. taking a deep breath and accepting that is the way towards thriving.





















  • I truly drank my fill of the first game. I found it to be an exemplary of “generous” game development with all the unlockable characters and the “dark/ hell world” and the unlockable lo-fi mini-version of the game, and IMO you can see that generosity also in how it influenced future successful games such as Celeste (also has a fun lo-fi pico8 version of itself for instance). ugh I just loved it so much. no I’m down for them to make a 3D game. I would die for them