• 5 Posts
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Joined 2 years ago
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Cake day: June 2nd, 2023

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  • Another consideration is whether you’re a “patient gamer”. If you want to play the latest and greatest, then I have no idea. But, if you’re like me, then there are literally thousands of slightly older games you’d be happy to play.

    If that’s you, then you can’t beat the Steam Deck for value. With game bundles, I often get 8 games for $10 or less. Even if I only play one, that’s incredible value compared with $80 new titles.

    With a tiny bit of work, you can get Epic and GOG working on the Deck, too. If you’re a Prime subscriber, you’ll get 1-4 GOG/Epic games/week for free in addition to Epic’s weekly giveaways and GOG’s occasional giveaways. Some of those are AA/AAA games from a few years ago, too.

    If you’re tired of AAA games entirely (like me), then the Deck is also likely the best since there are so many incredible indie games. I’d much rather play 20 unique 1-10 hour games than a single 100-hour AAA repetitive slog. And most can be had for $10 or less if you wait for a sale or bundle.

    It’s also a great emulation machine for everything Nintendo that came before the Switch and everything else up to the PS2 generation, I guess? (Switch emulation is a bit of a pain to get working well, and for anything 360/PS3 or newer, they mostly have PC versions anyway, I think? I’ve never had a reason to emulate any of 'em so idk.)

    The OLED has a great screen and great battery life, so I have barely touched my smaller emulation devices since getting it. Why use a tiny device with cramped, limited controls when I can play on a great screen with Steam Input (so I can easily write my own game macros, or use the back buttons on twin stick games instead of the face buttons so I never need to take my thumbs off the joysticks, etc.)

    I guess if you actually want a device on the go, then something smaller might be better, but for longer trips the Deck works great in my laptop bag, and for short, mobile gaming breaks, I’ll just play Minion Masters or Space Cadet Pinball on my phone.





  • You had me until multi-account Outlook access. Why not just use different browser profiles?

    That said, the Outlook application is necessary for lots of things, like saving email files (record keeping) and mail merges, but the number of accounts has never been a problem for me. I have 9 active email accounts spread across three/five different platforms (depending if you separate corporate vs. free), and I use web apps (by choice) for all of them, aside from popping Outlook open for the aforementioned mail merges and digital record keeping for email files.

    But absolutely true for Excel. It frustrates me so much when I’m stuck on a computer with even slightly outdated versions of the Excel application. SORT, FILTER, TEXTSPLIT, and so many other functions are so much simpler than the many workarounds I used to kludge together.

    But fuck Teams. The application is just as garbage as the web app. Those two fail/crash ten times more than all the other apps on my computer *combined". I’ve crashed three times in a single meeting. It must be vibe coded, bolted together, janky, spaghetti code.


  • Great game. Highly recommended if you like the idea of challenging turn-based, tactical combat that plays like a puzzle game. Doubly so if you like the sci fi aesthetic.

    There’s great replayability, too, since your starting mechs completely change your strategy. I played this game enough to win a few times, but I never figured out how some of the starting teams are supposed to be played. I’ll go back to it at some point, when I’m feeling the itch.

    FTL (by the same developer) is also great and is a bit more forgiving of misplays, so I’m able to win more often (well, on easy/normal mode. Yes, I’m a scrub.) It’s real-time but with limitless pausing, so it plays more like a turn-based game.



  • Hall effect joysticks would be great. The rest I don’t really count; obviously, better performance/bigger screen would be an incremental improvement, but I don’t need it. The OLED screen is plenty big enough.

    I (personally) would never use detachable controllers and wouldn’t want more moving parts that could break. Haptics and adaptive triggers I don’t care about improving. For sound, I prefer headphones for when I want “good” sound, too, so that wouldn’t make a difference for me.

    Even hall effect joysticks are only going to matter to me if my current joysticks break or develop play.

    I really do think the current OLED is amazing.



  • I’m not really sure what’s not perfect with the OLED already, lol. Maybe a second USB-C port would be nice, so we could charge it while using a non-hub device, or use a cheap hub to add even more controllers? That’s a minor, incremental improvement, though.

    It could always be smaller/thinner/quieter, I guess, but I can’t think of anything I’d really want to change with my Deck. I have lots of minor pain points with other tech, but I literally can’t think of anything with the Deck, so I’m curious if you have any specifics, or if you’re just trusting that Valve has put some real thought and research into this and will surprise us with design changes for the better that aren’t obvious.