Control powerful mechs from the future to defeat an alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.
Great game. Highly recommended if you like the idea of challenging turn-based, tactical combat that plays like a puzzle game. Doubly so if you like the sci fi aesthetic.
There’s great replayability, too, since your starting mechs completely change your strategy. I played this game enough to win a few times, but I never figured out how some of the starting teams are supposed to be played. I’ll go back to it at some point, when I’m feeling the itch.
FTL (by the same developer) is also great and is a bit more forgiving of misplays, so I’m able to win more often (well, on easy/normal mode. Yes, I’m a scrub.) It’s real-time but with limitless pausing, so it plays more like a turn-based game.
Great game. Highly recommended if you like the idea of challenging turn-based, tactical combat that plays like a puzzle game. Doubly so if you like the sci fi aesthetic.
There’s great replayability, too, since your starting mechs completely change your strategy. I played this game enough to win a few times, but I never figured out how some of the starting teams are supposed to be played. I’ll go back to it at some point, when I’m feeling the itch.
FTL (by the same developer) is also great and is a bit more forgiving of misplays, so I’m able to win more often (well, on easy/normal mode. Yes, I’m a scrub.) It’s real-time but with limitless pausing, so it plays more like a turn-based game.