FM Chiptune Musician | DX Complex Staff | SEGA, MSX and Retro Tech Dork | He/Him

Formerly _NetNomad@kbin.run
Microblogging at _NetNomad@oldbytes.space
https://netnomad.dxcomplex.com

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Joined 3 months ago
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Cake day: August 15th, 2024

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  • you’re getting downvoted but you’re not wrong. N64 emulation has been as good as it’ll get for a long while (remember, we were playing N64 games flawlessly on the Wii, which itself is now retro to many!), and compared to older consoles with quirky bespoke hardware, the benefits of hardware emulation like FPGAs over software emulation are diminished for the N64 to begin with. if you do want to go the FPGA route, Taki Udon’s MiSTeR Pi is cheaper than this and can load any number of cores instead of just the N64. ultimately you’re paying a premium for an experience that’s either as good as or worse than a plethora of cheaper options






  • i think pops up in early computer rpgs like ultima a lot because the original Dungeons and Dragons was full of that kind of anachronistic stuff. TSR probably didn’t intentionally make it post-apocalypse though. they were just cramming whatever they thought was cool at the moment into their game, which is why you’re just as likely to find a downed spaceship as a dinosaur in Blackmoore. the post-apocalypse angle probably game to be when early crpgs wanted to ape that but wanted give it a proper story justification

    i’ve also heard people say that the silmarillion has scifi elements, but i’m not sure how much of that is what tolkien intended versus what people read into it. i’ve also heard that the trope originates from medieval people coming across ruins of ancient roman architecture, but no examples were given- although it’s funny to think we have robots in The Legend of Zelda because aquaducts