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Cake day: February 16th, 2024

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  • Balancing is different in a MMORPG. And one person having fun really doesn’t tell a lot. The point is that when it’s done in team games, usually it ends up frustrating most players.

    Like say a MOBA had a hero who had a 30% winrate. There might be plenty of mains who don’t mind at all and find the hero fun and good. But the stats from a million games tells a better story than anecdotal experiences.

    edit remember that in an mmorpg, everyone in a pvp scenario already has a ton of experience in the game, whereas with a moba, you haven’t necessarily played one character through hundreds of hours of grinding.






  • Well, it really makes sense for these every specifically tuned biological machines to all function more or less the same way.

    Everything we can glean from neurology pretty much says our perceptions are similar, we just process them differently.

    Red is a shorter wavelength than blue. It would make no sense for the brain to interpret long wavelengths as short or short as long, which is probably why our colour perceptions are more or less the same.

    Language affects our perception more than the biological hardware we have. The physical sensations are similar to everyone, but processing them is different. Which is why it could still be that your red isn’t my red. But my point is I don’t think it’d ever be blue or green in any context. It’d je different, perhaps, but not fundamentally so.

    The ancient Greeks used to call the sky bronze. Related, there was this cool short the other day. Talked about how someone raised their kid normally other than carefully making sure never to say what colour the sky is, and then later inquiring about it. The girl had trouble at first, but calling it some mix of white and blue. The point in that was that kids learn colours somehow related to other objects. And the sky, as “an object”, is a very different category and was thus weird for her to assign a colour to.

    Unrelated rant over