• 22 Posts
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Joined 1 year ago
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Cake day: July 5th, 2023

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  • I really don’t like killing players, and when I am a player, I really don’t like having my pc killed. That being said, I like the idea of player killing, because then it ups the stakes (theoretically. I’ve never played in a permadeath campaign). Parties would have to think twice about taking on a more powerful foe, or consider running away as a very real option to avoid death, or reconsider doing absolutely stupid shit that will get them arrested and executed. It (again, theoretically) makes the game more realistic in a sense?

    But then you’re playing it, and your character you wrote a 3 page backstory for dies because of bad rolls or shitty combat balancing, and now you’re pissed because you really liked playing that character, but the dm isn’t going to rewind time and the party has no way to resurrect the character or at least preserve the body until they do have the means. Or you’re on the other side of this as a DM, and watching a good player get pissed off and quit the table because of it.















  • not trans but I’ve had this idea about a game where you play as a blind person, and have to explore the world off echolocation alone. noises generate visible waves on the surfaces they reflect off of, so you can see stuff far away instead of how blind sight works in most media I’ve been exposed to (can’t see shit outside of a 1ft radius)