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Joined 2 年前
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Cake day: 2023年12月24日

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  • Sticks may be something that he has been hit with before - or maybe it’s the position above his head of something that scares him. You never know what a former stray experienced.

    In my experience toy type matters a lot too. My current cat goes crazy over feathers at a rope that you can whirl around with a stick - I guess the sound the feathers make trigger her hunting instincts? Our other cat gets scared of that but hes always been sensitive to noise.

    He loves those little snakes that are attached to sticks with a rope though. Leaves the feather cat completely cold. Catnip was meh for ours, but both lost their shit with Valerian, totally drugged up for five minutes (then the effect wears off and the cats won’t feel the same even with fresh scent). Where I live it gets used to help people sleep so we buy a whole bunch at a pharmacy, fill it into an airtight container (that shit stinks, it could make me vomit) and marinate cloth toys in their that we give them every now and then.

    At the end of the day, all cats are different and trial and error is best. Also, if you found a cheap toy that works, stock up - often it’s not easy to get replacements once they break.




  • Do you have the chance to sit the whole group down together and tank about that?

    As in, tell them what you told us - you can’t dm as you normally would and have to keepepulling punches because he keeps endangering the group and you dont want to punish the group for his bad choices. Remind them that you are supposed to have fun too and dming like you’re walking on eggshells is killing yours.

    I’m suggesting bringing it up with the whole group because it sounds like you brought it up with the player alone already. Or maybe you have focused too much on how they could play better instevd of how it negatively affects the group. Maybe they need to realize that even if this is fun for them, it’s not for you - and maybe not for the others as well.

    IMHO, this is something that should be talked trough with the group. Getting less lenient and not weakening your encounters is risking the wole group’s fun, so it should be discussed with the group.

    Enabling choices per se is a good thing, but if you have to rely on someone for life and death who knows how to shoot a gun, owns it, brings it and yet only uses a knife in the gunfight, it’s gonna get you killed. And this should happen. Just make sure everybody knows about this.

    Maybe this will spark discussion about why he makes these characters and why he plays them like this. Maybe it can help find something he enjoys. If not, the group is now prepared to die more often and you don’t have to pull punches.