• ricecake@sh.itjust.works
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    2 days ago

    I think we’re just at a point where a company not constantly trying to find ways to squirm out of every single thing is a breath of fresh air.

    “Hi! We’re valve. We’re mostly following the law without fuss, mostly make money by getting people to buy things they want, and our excessively wealthy owner acts like a preposterously rich person, not a comic book villain: Fantasizing about living his life isn’t deeply concerning. The hardware we sell isn’t deliberately worse for consumers to no benefit to ourselves” – Hands down one of the best “big” companies out there.

    • sp3ctr4l@lemmy.dbzer0.com
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      2 days ago

      Here’s another way you can look at Valve.

      They are a case study of how a privately held company, a company that does not have a boardroom of investors, demanding maximum possible short term profit, all the time…

      Can actually allocate capital more efficiently, and generally more fairly, and innovate better than a ravenous hoard of interest/rent seekers.

      You can look at them as essentially a counter argument to the modern American concept of a publically (stock market) traded company.

      While what they do, the tech, the platform, the games… while that’s rather cutting edge… the way they do it, that’s actually old school, at the level of how a business fundamentally works, is legally defined.

      They are not ‘beholden to capital’ so much as they are … ‘beholden to Gabe.’

      You would think business majors and economists could look at this and go… oh, turns out capital markets aren’t efficient, at all, in the long run!

      We are at the point now where a privately held, effective monopoly / oligopoly is… actually less evil than basically every other major tech firm that is entirely investor-returns / capital-rent driven… where probably roughly 20%-40% of the people/orgs on all those other boards … are just the same people, forming basically a de facto conspiracy.

      Basically, being beholden to a single, publically visible capitalist, who doesn’t have to show you his internal books… appears to be objectively better than being beholden to many, obfuscated, invisible capitalists, despite them actually having to show you their books.

      • Katana314@lemmy.world
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        5 hours ago

        This argument would seem to make sense, but from what I gather Bezos and Zuckerberg have lots of control of their respective companies, and can push around the board - yet they do what they do.

        • sp3ctr4l@lemmy.dbzer0.com
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          3 minutes ago

          Oh, I mean within the realm / market sector of video games.

          Both Meta and Amazon have been uh, extremely expensive failures when it comes to anything other than MTX, game-as-a-job style video games.

          Amazon Game Studios proved throwing near infinite money at making games doesn’t work if you have no idea what you are doing. Luna also failed. Lumberyard, essentially a fork of CryEngine, is essentially abadoned and spun off into O3DE.

          Facebook literally rebranded to Meta as they were trying to convince everyone they had essentially invented the VR Internet… and to prove this, they gave us essentially an alpha version of some Mii-verse style VR experiences.

          Google tried to do Stadia, promised us you would not need a local machine powerful enough to render a high fidelity game, because they had invented negative latency.

          Apple fairly recently released $3000k VR goggles that uh… kind of let you do some extremely basic office work, awkwardly.

          Etc etc.

          All of these very major tech companies that decided they were gonna be video game companies too? Pretty much all their endeavors were total internal failures, net losses for them, but, it doesn’t matter in the long run because they all make so much money from their core business model, which for all but Apple, is spying on consumers and selling them hypertargetted ads.


          A lot of people give Valve a lot of shit for MTX in terms of things like tradeable CS2 weapon skins, and a lot of that is deserved.

          But they’re forgetting that Facebook actually invented that entire thing, with Farmville.

          It was with Farmville that Facebook realized you can gamify anything, and then you can monetize that gamification.

          Farmville is what kicked off the transition from MySpace 2.0, into the gamified, data mongering, hypercapitalist hellscape attention based economy.