

We seriously need to give up on the sarcastic, parodic pro-capitalist games, and go back to ripping heads off of virtual fascists.


We seriously need to give up on the sarcastic, parodic pro-capitalist games, and go back to ripping heads off of virtual fascists.


And even then, you can’t talk to half the US.
“Have you considered not hand-delivering your family overseas to fight for oil?”
“I would but liberals would invade my home with electric cars and their transgenderism.”


Even if most real people would be happy, you can bet Israel, Russia, and the RSF + allies would astroturf the hell out of a “How dare America, evil world police, expansionist imperialism” campaign. And, just like how much of America is stupid, many people globally will believe it. It has happened before.


You got me, they’re actually a set of goalposts with a sheet over them - but it appears someone moved them.


One vague rumor suggested the memory pricing hill might be leveling off; sadly Valve might be paying upfront for it still, but at least it won’t get worse.
They’re military rations. Meal Ready to Attack
/s
Fictional worlds, which tbf is where we spend most of our time.


Same with Roguelikes. To try to tune up their playtime, they always seem to ramp up the difficulty curve to hell and back. I’m okay with games that eventually get hard as you adjust to mechanics, but so many of them just frontload giant walls of difficulty and insisting you need to “find the right abusive build”.
I’ve had the Roguelike tag blocked on Steam, only picked up a few that were able to market themselves past that aspect.


I’m not incredibly invested in the story or whatever father/daughter dynamic the game implies, but I did kind of enjoy the gunplay and the boss fight presented in the demo. Still, I haven’t been invested much into full-price games lately, saving what I can to help the myriad global victims of Project 2025, so no matter how good a job they did on this one, I’ll probably wait for a sale.


It’s a good point around the recent CA age verification laws: Sensitive data (is this user a potential target for predators?) can’t be leaked if it was never recorded in the first place.


I’ve been okay with games that released targeting the PS4 generation, which is still a very wide net including many games released in the last few years. I finished AC: Odyssey on my Deck for instance.


Fits pretty neatly with the word “humble” - it should only be said externally.


Burn Notice, at least the first 2-3 seasons.
It has an overarching plot, but it only spends about 5 minutes an episode on it. To serve that plot, Michael Westen, ex-spy, must solve a problem each episode for ordinary victims across Miami using trickery and con tactics.
It always evoked a bit of Macgyver-style creative feel in me. Sadly, the story and the actors went downhill with time. (For that matter, Macgyver is a lot of fun in spite of being an oldie. There’s some kind of remake which I never bothered with)
A streamer I like has been playing Avowed. It’s different in a lot of ways, and on modern detail levels it ends up being smaller, but I feel like it was maybe a bit over-criticized by players.


Funny! Outer Wilds was exactly the OP question for me.
Utterly frustrating realistic space controls, unguided exploration that leads to reentering the same planet for the 8th time and still not finding anything new, annoyingly specific timing-based puzzles…
And a nihilistic “friends we made along the way” ending that doesn’t solve the initial problem. Fuck that.
I’ve had games in my wishlist now that I see “It’s like Outer Wilds!” and I start to think twice about them.
As a web dev: Remember IE6? The stagnation, self-prioritization with nonstandard features, laden with spyware? That’s Chrome now. They’ll egg websites into enabling proprietaryBullshitStandard() when it’s still just webkitProprietaryBullshitStandard() and give little room for discussion. Their “move fast and break the web” attitude is why Edge, which used to be a unique browser maintaining a third competing rendering engine, gave up and became a Chrome fork. The team at Microsoft couldn’t even keep up with Chrome’s bullshit, and now 90% of the browsers people list just use their engine.


I think one very scary thing to admit is when a mother has this feeling towards their baby. Sometimes, the movie magic just doesn’t hit; and it feels like an annoying, parasitic burden rather than a precious living human.
But to be in any way vocal about it makes one seem like a horrible or evil mother, and could lead to intense ostracization.


I guess if we define it loosely I know of a few of those now. Baby Steps, and Easy Delivery Co are simple games about getting around, with some terrain challenges.


I really want a good way to vocalize this to the people who think the “Pro-Woman” crowd means inherently being “Anti-Pervert”. Everything is always one or the other to these people. Meanwhile the LGBT world, as well as the furry world, is super pro-perversion.
Thus we have the worst, stupidest, loosest definition of the word “woke”, that these people live by.
I have REALLY gotten sick of the “git gud” crowd.
I’ve recently been playing Tormented Souls 2. It has a good number of weapons to it, but some contention about ammo scarcity. I pointed out that while using your melee weapon on enemies, and using iframes, is technically viable, even if you’re really good at it, it becomes really samey and boring.
Someone immediately jumped on me as having a “skill issue”, and copy-pasting the generic “developer shouldn’t be forced to make the game your way” argument from every Dark Souls discussion.
Somehow, difficulty has become so entwined with masculine ego that people cannot seem to judge criticism of a game that has anything to do with its specific level of challenge.