• 16 Posts
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Joined 3 years ago
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Cake day: June 9th, 2023

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  • I have REALLY gotten sick of the “git gud” crowd.

    I’ve recently been playing Tormented Souls 2. It has a good number of weapons to it, but some contention about ammo scarcity. I pointed out that while using your melee weapon on enemies, and using iframes, is technically viable, even if you’re really good at it, it becomes really samey and boring.

    Someone immediately jumped on me as having a “skill issue”, and copy-pasting the generic “developer shouldn’t be forced to make the game your way” argument from every Dark Souls discussion.

    Somehow, difficulty has become so entwined with masculine ego that people cannot seem to judge criticism of a game that has anything to do with its specific level of challenge.









  • Same with Roguelikes. To try to tune up their playtime, they always seem to ramp up the difficulty curve to hell and back. I’m okay with games that eventually get hard as you adjust to mechanics, but so many of them just frontload giant walls of difficulty and insisting you need to “find the right abusive build”.

    I’ve had the Roguelike tag blocked on Steam, only picked up a few that were able to market themselves past that aspect.








  • Funny! Outer Wilds was exactly the OP question for me.

    Utterly frustrating realistic space controls, unguided exploration that leads to reentering the same planet for the 8th time and still not finding anything new, annoyingly specific timing-based puzzles…

    Tap for spoiler

    And a nihilistic “friends we made along the way” ending that doesn’t solve the initial problem. Fuck that.

    I’ve had games in my wishlist now that I see “It’s like Outer Wilds!” and I start to think twice about them.


  • As a web dev: Remember IE6? The stagnation, self-prioritization with nonstandard features, laden with spyware? That’s Chrome now. They’ll egg websites into enabling proprietaryBullshitStandard() when it’s still just webkitProprietaryBullshitStandard() and give little room for discussion. Their “move fast and break the web” attitude is why Edge, which used to be a unique browser maintaining a third competing rendering engine, gave up and became a Chrome fork. The team at Microsoft couldn’t even keep up with Chrome’s bullshit, and now 90% of the browsers people list just use their engine.


  • I think one very scary thing to admit is when a mother has this feeling towards their baby. Sometimes, the movie magic just doesn’t hit; and it feels like an annoying, parasitic burden rather than a precious living human.

    But to be in any way vocal about it makes one seem like a horrible or evil mother, and could lead to intense ostracization.