Steam: https://store.steampowered.com/app/2424420/Avatar_Legends_The_Fighting_Game/
•12 characters at launch • Rollback netcode + crossplay PC/PS4/PS5/Xbox Series/Switch 2
Steam: https://store.steampowered.com/app/2424420/Avatar_Legends_The_Fighting_Game/
•12 characters at launch • Rollback netcode + crossplay PC/PS4/PS5/Xbox Series/Switch 2
I never played the MKs from that era, but they do not have a great reputation compared to the modern games. There is a competitive game to be played here too, and a new one every year doesn’t really give any one of them time to breathe.
Disagree on all fronts. The competitive piece is one aspect, they could try new game modes that are not just reskins and points like MK Karting, Chess, Konquest, etc.
The modern games all under perform against the ps2 games on metacritic. The only modern one to crack 8.0 or higher is a fourteen yesr old Ps3 entry which had a lot of fanfare as the brsnd returning and was not shit.
They still deliver this. Not those modes exactly, but they’ve always had modes beyond the competitive multiplayer. Their marquis feature at this point, and likely the reason MK games are some of the best selling games of the year of their release these days, is the story mode, and NRS’s peers keep trying to do something, anything, that comes close. The towers are another major driver, but not for me; I really enjoyed the Krypt in X and 11. Between that, the story mode, and versus play, there was absolutely no question that I got my money’s worth out of the game. Sadly, the Krypt was replaced with Invasions in MK1, but I don’t think it was a popular feature with anyone, so hopefully Invasions will be gone from future games.
Deadly Alliance through Armageddon: 79, 81, 75
MK9-MK1: 86 (9), 83 (X), 85 (XL), 82 (11), 88 (11 Ultimate), 83 (1)
The one you cited as having fanfare for not being shit was after the PS2 games (and 4 and vs. DC) built a reputation of being shit…I’m not sure how that supports your argument.