• Zagorath@aussie.zone
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    3 days ago

    So for example, “an ewt” became “a newt” or “a eke-name” became “a nickname”.

    I think you might be right about what agglutination is in your description, but not in this example. Examples I’m seeing are more like “-s” to make something plural, or “anti-” to say that something is against something else.

    Some Wikipedia:

    Analytic languages contain very little inflection, instead relying on features like word order and auxiliary words to convey meaning. Synthetic languages, ones that are not analytic, are divided into two categories: agglutinative and fusional languages.

    So unlike what I thought previously, agglutination vs fusion is not what we care about here, synthetic vs analytic languages is. English’s practice of creating compound words like “cellar door” is analytic. A more purely analytic language would probably not say “two cellar doors” but merely “two cellar door”. And an antihistamine would be a “histamine opposer”. And German’s famous “words created by shunting other words together” is not really agglutination, but morphologically the same as what English does (seemingly called “inflection”, if I’m reading this right), just with different orthographic rules.

    Which I guess brings us back to the question: what does Sending count as a word? My instinct is to say that the way English puts spaces is a good baseline to follow, not least because the creators of D&D are anglophones. What, then, would Donau­dampfschifffahrts­gesellschafts­kapitän be? Probably 5. But if you asked the average German speaker (non-linguist) “how many words is Donau­dampfschifffahrts­gesellschafts­kapitän?” what would they say?

    • psud@aussie.zone
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      12 hours ago

      I feel like multilingual sending would have to work like Twitter and the limit is the character count.

      Perhaps an Asian written language would be the optimisation (especially if sending doesn’t need two bytes to encode each of those characters)

    • squaresinger@lemmy.world
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      11 hours ago

      My examples with “an ewt” and “a eke-name” are from the German Wikipedia.

      Remember that modern English and early modern English (which is where my examples are from) are different languages that follow different rules.

      Putting spaces into compound words seems to be a comparatively new thing according to Wikipedia:

      As a member of the Germanic family of languages, English is unusual in that even simple compounds made since the 18th century tend to be written in separate parts.

      Older single-word compounds still survive in modern English, but new ones are apparently quite rare. That’s why you have stuff like “steamboat”, but not “softwaredeveloper”.

      Which I guess brings us back to the question: what does Sending count as a word? My instinct is to say that the way English puts spaces is a good baseline to follow, not least because the creators of D&D are anglophones. What, then, would Donau­dampfschifffahrts­gesellschafts­kapitän be? Probably 5. But if you asked the average German speaker (non-linguist) “how many words is Donau­dampfschifffahrts­gesellschafts­kapitän?” what would they say?

      I tried looking it up, but I couldn’t find any errata or discussion to that. The text in the German rules also only mentions 25 words, nothing more.

      I think it would come down to a DM’s ruling. As a DM my ruling would probably depend on the kind of game I am running. If it’s a fair, by-the-spirit-of-the-rules game, I’d probably go with something similar to English word counting rules. I’d count each word that would appear in a dictionary. So e.g. Donau Dampfschiff Fahrts Gesellschafts Kapitän or Donau Dampf Schifffahrts Gesellschafts Kapitän (Dampfschiff and Schifffahrt are both compound words, but they would both appear in a dictionary).

      If the game is a fun bend-the-rules-to-the-breaking-point game, I’d probably count the whole compound as a single word, because it could really be fun to watch the players trying to figure out how to squeeze as many compound words as possible into the 25 word limit.

      In practice, I think it would probably not matter that much. Since there’s only a single message to be sent and a single answer to be received, so there’s no back and forth, I don’t think there’s a lot to be gained in terms of actual in-game advantages from squeezing a few more compounds in there.