Upscaling and Framegen is a crutch unfortunately that enables studios to focus on “photorealism” that pushes sales instead of proper optimization and gameplay that many games care about. And I blame suits of course that make decisions not my fellow engineers who follow the company line.
I don’t like that this is the state of game graphics either but I would much rather it be an open technology than a proprietary, vendor-lock, black box tech like nvidia tends to do.
Upscaling and Framegen is a crutch unfortunately that enables studios to focus on “photorealism” that pushes sales instead of proper optimization and gameplay that many games care about. And I blame suits of course that make decisions not my fellow engineers who follow the company line.
I don’t like that this is the state of game graphics either but I would much rather it be an open technology than a proprietary, vendor-lock, black box tech like nvidia tends to do.
Agreed.