• AwesomeLowlander@sh.itjust.works
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    11 hours ago

    Not that I have a particular problem with desire paths, but what’s shown in the comic here is an example of how the design changed to take into account how people are interacting with it, and yet it didn’t work out.

    • sqw@lemmy.sdf.org
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      10 hours ago

      right, it was changed specifically to deny the most popular use. so thats why it doesnt work.

    • marcos@lemmy.world
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      11 hours ago

      The only time where the design actually changed, the designer made the point of moving the path away from whhere the desire path was pointing.

      That comic captures it so incredibly well. It’s almost perfect.

    • Fifrok@discuss.tchncs.de
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      11 hours ago

      It didn’t work out because the design didn’t change, it was reinforced. Each attempt failed because there was no actual effort to understand why it’s not working. Like wraping a leaky rusted pipe in ducktape.

        • Fifrok@discuss.tchncs.de
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          11 hours ago

          Yes? The new path is there because it’s still shorter, people don’t walk in straight lines and sharp angles. That design is still lazy and not thought out

          • TheFogan@programming.dev
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            10 hours ago

            I mean what is a “thought out” path, besides just saying fuck it and paving whole plot. I mean maybe a funnel or something, but again kind of seems likely that we’d wind up with more desire paths forming just differently, maybe people coming from different starting points etc…

    • Victor@lemmy.world
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      11 hours ago

      Yeah, that person you replied to missed the point entirely, and all the people who up-voted them.