These controllers were all working on SteamOS before as far as I know, so I’m interested to see what this changes. My understanding is that previously their controllers just show up as generic xbox controllers, and now they will be properly recognized. We’ll see if this has any other benefits like custom bindings for back buttons and things like that.
Edit:
According to @dualpad@lemmy.zip
got the 8bitdo Ultimate 2 wireless controller with the latest firmware update, and can confirm dinput mode lets me map the back buttons and extra bumpers to different inputs through Steam Input. Analog triggers and gyro work too.
Life finds a way. Believe I played botw just this way on Linux, even launching another app to enable gyro controls to translate into the steam inputs. Different controller, think with yuzu launched through steam.
good to know it can work!
That’s wild, I was just talking about using it with my actual old switch. I’ve got the Pro 2 (the one on the left) and it pairs between the switch and my computer pretty seamlessly. I’m so much more basic than I thought, reading these replies!