Stamets@lemmy.world to RPGMemes @ttrpg.network · 3 个月前Math Matterslemmy.worldimagemessage-square62fedilinkarrow-up1784arrow-down111
arrow-up1773arrow-down1imageMath Matterslemmy.worldStamets@lemmy.world to RPGMemes @ttrpg.network · 3 个月前message-square62fedilink
minus-squaresirblastalot@ttrpg.networklinkfedilinkarrow-up6·3 个月前If you actually have to use that much math more than once in a blue moon, you’re doing it wrong.
minus-squareMagiilaro@feddit.orglinkfedilinkEnglisharrow-up3arrow-down2·edit-23 个月前If I think more about it i come to conclusion that is not really the math per se, but what I find boring is that 90% of the rules (measured by feeling) are about battle and battle takes such a huge and detailed part in the game.
minus-squaresirblastalot@ttrpg.networklinkfedilinkarrow-up2·3 个月前That’s fair. Perhaps another style of DMing and/or a different system are more your speed.
minus-squareMagiilaro@feddit.orglinkfedilinkarrow-up1·3 个月前And there are more then enough systems out there for everyone to find his perfect match and then some.
If you actually have to use that much math more than once in a blue moon, you’re doing it wrong.
If I think more about it i come to conclusion that is not really the math per se, but what I find boring is that 90% of the rules (measured by feeling) are about battle and battle takes such a huge and detailed part in the game.
That’s fair. Perhaps another style of DMing and/or a different system are more your speed.
And there are more then enough systems out there for everyone to find his perfect match and then some.