AI GM be like: “Yep. Seems legit.”
Hello there!
I’m also @savvywolf@furry.engineer , and I have a website at https://www.savagewolf.org .
He/They
AI GM be like: “Yep. Seems legit.”
If you beleive them, as far as I recall, Valve has said that they were working on the Steam Deck before the switch was revealed.
“Did you run the formatter on this?”
Bonus points if it’s python code and nowhere in the docs does it say which of the many formatters to use.
People seem oddly optimistic about all of this, but I wouldn’t be surprised if the solution they came up with still wouldn’t work in Linux. I don’t know how exactly they’d do it, but I can imagine some encryption key or hardware nonsense that Linux can’t replicate.
There’s a package called molly-guard
which will check to see if you are connected via ssh when you try to shut it down. If you are, it will ask you for the hostname of the system to make sure you’re shutting down the right one.
Very usefull program to just throw onto servers.
I don’t wanna wait that long. ;_;
I played Braid ages ago, and it was okay. I can see it being influential when it first came out when there wasn’t many indie games.
Don’t think I really want to play it again though - it told it’s story and that was that. Unless it adds tons more levels or something, I’m not sure what value the remaster adds.
It’s sadly one of many “platformers with interesting mechanics but slow and clunky controls” that the industry has moved away from.
Whitespace isn’t semantically important. Ticket closed.
Mostly just working through my “I should get around to playing this” list. Hades, Dome Keeper, Loop Hero and Whisper Squadron: Survivor.
I think the time to do that has already passed; the Steam Deck and even Linux gaming in general has really taken off, so it would impact far more people than before. In addition, I think the EU has started breathing down their neck and will pounce on them if they do anything so blatantly monopolistic.
So this hypothetical “Direct X 15” would be limited to only Windows 11 users outside of europe, and the games wouldn’t be distributable through Steam. I can’t see that being a good pitch to developers, even if DirectX15 was really good.
They also tried this waay back in Windows 8 with the Windows Store, and it honestly was a flop.
I guess I don’t have much faith in the ability for magnets to stick well enough to the console.
Could have just gone through some planning hell and was originally intended to be released a few years ago.
As an aside: Magnets to attach the joycons seem miserable.
Tabaxi.
I have never wanted to play a game so hard in my life. It seems to have the atmosphere of Inscryption, the gameplay of Papers Please and a lot of buttons and knobs to mess around with.
How much log information is being printed to the console? If it’s logging something every frame then that could be using a ton of resources.
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I have a Windows dual boot for the (nowadays rather rare) cases where a game won’t run in Linux.
Interestingly, I spent a while trying to get League of Legends working with their new rootkit requirements… But my Windows-using friends weren’t comfortable playing the game any more.
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I think it’s petty to not play a game just because of the engine it’s written in…
I think I may have to make an exception to that rule for this. :P
(Trans rights are human rights, btw)
Edit: … Wait, hang on. Isn’t the notion of using a game engine at all “woke” in itself? Like, isn’t that the entire thing that started this whole thing?