M$. M$ never changes.
NTFS is pretty outdated, btw
The huge amount of grind is what made it un-fun for me.
Gnome and productivity laughs in sway
No offence, gnome is great, but there are many inconsistencies on the lover level, I wish it was figured out once and for all. It applies to big DEs like KDE and etc too.
In fact it would help game development as much as “similar” approach helps the web grow the way you don’t need to reinvent the wheel every time. Although you can.
Still requires 3rd party account and separate launcher, am I right?
By “weird” hardware you mean proprietary modules like fingerprint scanner, gyroscope and etc?
There are no C/D/… drives in Linux. Steam and Lutris create their own environment (“bottle”, right?) for every game. I think by using Lutris you will get the most user friendly approach.
Although it’s generally good idea, you will have hardware/software issues in the future. As I remember there is LTSB out there and it was pretty solid, but in times I used it long ago, I already had a lot of issues that required hours to find a workaround.
Typical loop in this case:
In a few months/years
That should be in the FAQ
FPS itself is not as important as consistent and low frametime.
If frametime graph is pretty much flat the stuttering would be low and overall experience is nice, but if it’s janky one would like to drop the game or decrease quality settings pretty fast.
As an unhappy user impacted by this and previous change(s) related to overclocking on RDNA3 I have highlighted the ongoing process.