Fortnite OS
Fortnite OS
Damn, never thought I’d live to see the enshittification of F-Droid. I definitely won’t be using it anymore if this happens.
I know, I’ve been using it since 2010, when it was still called CyanogenMod :)
Wow, I never thought I’d agree with the devs of GrapheneOS on something
Ok, I had no idea they were the first to do that lootbox shite, I’m not into multiplayer games. That could be considered worse than allowing third party DRMs, since it pretty much introduced kids to gambling.
That has to be one of the dumbest articles I’ve read in a while.
While I personally use Steam very rarely (I prefer to use DRM-free versions of games), Steam has done very little to be considered on its way towards enshittification.
The macos situation is completely irrelevant because at this point its market share on steam is lower than linux and it makes no sense for them to invest only to be constantly screwed over by apple changing things on their platforms. My guess is it will be dropped within the next 3-5 years.
The author points out the deprecation of Steam on older platforms, but fails to mention the fact that this wasn’t always their choice, for instance the recent drop of Windows 7 support was caused by the fact that there’s an embedded chromium browser in it and google dropped support for Windows 7 around that time. A similar situation happened for Windows XP, which was dropped in 2019, a full FIVE years after Microsoft dropped support for it, and at this time Steam on XP was only used for retrogaming, it made no sense to keep supporting it, there are better ways to get old games on XP.
There’s barely a mention of all the good things that Valve has done for Linux gaming, but the article complains about Steam being 32 bit (which is still a requirement for wine to run, at least until the new wow64 mode becomes stable, and steam comes with its steam runtime specifically to avoid distro compatibility issues); they could have made proton only work with steam, they could have made their dxvk and vkd3d forks proprietary like nvidia did, but instead it’s all open source and very easy to build on all platforms and I use my own fork every day to play games without steam. Heck, there are even competitors for the steam deck that run proton.
Also, can we mention the fact that Steam has not turned into yet another subscription service like some of its competitors?
If I had to point at something that Steam absolutely did wrong, I’d say it’s allowing third party DRMs on the store, it’s a consistent source of issues, especially for old games. I understand that when they made the choice we didn’t have cancer like kernel level anticheat and denuvo, but still, Steam launching a launcher launching another launcher that launches the game is a trashy gaming experience and adds points of failure as we’ve already seen several times when big titles launch and their DRM servers go down, or when games get old and the DRM servers are shut down permanently.
While I’m sure Steam will eventually become enshittified, I don’t see that happening any time soon, maybe after Gabe retires, and that’s why you should keep a collection of DRM free games on your drives and not rely solely on Steam and other stores.
Just my opinion of course, feel free to disagree.
Talos 2 is very promising in terms of gameplay, the first one is one of my favorite games and I played through it many times, and I’ve already played this demo 3 times.
This one is more ambitious, the environments are bigger, there’s more content, the art style is fantastic, BUT… I can’t help but feel a deep sense of technical jank that is shared by many players. The game is a constant state of desperately loading stuff and stuttering due to shader compilation, and you can feel all of it every time you turn around or walk in a new area. Even on ultra with native upscaling, the game only looks good if you stay still, as soon as you move you get smears from every object, the grass stops moving, you can clearly see problems with lighting like shimmering and bleeding, the water and vegetation have no physics whatsoever (the first one at least had water ripples), and despite using raytraced AO they’re still using those horrible screenspace reflections (the first one had actual reflections). To top it all off, settings don’t always apply correctly until you restart the game, and sometimes the game reverts them to whatever it feels more appropriate for your hardware with no indication whatsoever that it’s happened. I’ve yet to see an UE5 game that doesn’t have these issues, that engine just… doesn’t look good in motion. To quote AVGN, it feels like driving an old beat up car, you’re always afraid it’s going to break down.
Also, one of the developers said they don’t want to support Linux, not even through Proton, then another one said they’ll try to get it to work. Get your shit together, the first one had a native port!
This is based on my experience with a 5800x, and a 6900xt, in 1440p, so your mileage may vary and I know they’re hard at work to improve the situation.
So yeah, respect for croteam for making what it’s undoubtedly going to be a great puzzle game, but shame on them if they release it in this state.
If you’re serious about gaming on linux then yes, the AMD situation is a lot better than nvidia’s, you’ll have better compatibility and better support in general. I would suggest something better than a 6700xt though, you can get good deals on used 6000 series cards and even new ones in some countries.
Very well supported by Mesa. I do see more issues regarding the 7000 series compared to the 6000 series though, I guess they put more effort into the RDNA2 driver because of the steam deck.
In your situation I would probably buy an AMD 7700x with 32gb of DDR5 6000, and if you can get them where you live, an AMD 6950XT (they’re really cheap here right now, equivalent to about a 3080ti-3090). Make sure to get a decent NVME SSD too.
I had a lot of fun playing A Way Out, you can play with two controllers or keyboard and controller
Well, it looks like shit even for 2008, the gameplay hasn’t aged well, it’s incredibly annoying when you fail a mission, it’s full of bugs, but it has the best story in the series in my opinion, the characters feel very genuine, I don’t want to spoil it but it will make you think, plus the brutal critique of american society shines through as much as the other games if not more.
I played it twice on linux. It’s actually one of those games that run better than they do on windows thanks to the large amount of fixes and workarounds specific to this game that are in DXVK. You don’t even need to cap the framerate or limit the affinity to one core during the ending to prevent the helicopter bug. Personally, I would recommend playing a repack that already has all the community fixes for the game, but if you don’t know how to do it, just play it on steam and you’ll be fine.
So, when do we start building robots to preserve humanity?