Sean Tilley
Former Diaspora core team member, I work on various fediverse projects, and also spend my time making music and indie adventure games!
- 34 Posts
- 16 Comments
Sean Tilley@lemmy.mlMto
Fediverse@lemmy.ml•Recommendations for federated CMS alternatives to Wordpress?English
3·8 个月前Yeah, this is something I’ve been slowly exploring, too. There aren’t a lot of great options yet, and my personal opinion is that we have yet to see a platform that’s purpose-built to be a Fediverse CMS. Hubzilla comes the closest conceptually to this idea, but unfortunately it’s closer to Drupal than it is to WordPress.
Bonfire remains an extremely interesting prospect, I feel as though it might be possible to create something very similar to the Ghost experience with Bonfire and extensions. It might be worth reaching out to their devs and having a discussion about publishing capabilities.
Sean Tilley@lemmy.mlOPMto
Fediverse@lemmy.ml•Wafrn is for People Who Miss Tumblr’s Chaotic EnergyEnglish
5·1 年前This is what the thread looks like on Wafrn’s side: https://app.wafrn.net/fediverse/post/39562254-048e-4224-8445-36bba052ea91
Sean Tilley@lemmy.mlOPMto
Fediverse@lemmy.ml•Wafrn is for People Who Miss Tumblr’s Chaotic EnergyEnglish
6·1 年前- From what I can tell, there have been successful tests with posting to the Threadiverse. I’m not sure how good this experience actually is on Wafrn yet, but it’s promising: https://community.nodebb.org/topic/5fa12345-e4ff-4da3-8a95-d1ef1c4bd186/wafrn-a-tumblr-clone-that-federates-with-fedi-and-now-also-has-opt-in-native-bluesky/
- I don’t think it will natively support RSS anytime soon. It’s not a bad idea, but I’ve only seen platforms from the Friendica family tree and maybe Emissary supporting this. That being said, a lot of publications are on the Fediverse or Bluesky, and it’s not too complicated to set up an RSS bot?
Sean Tilley@lemmy.mlOPMto
Fediverse@lemmy.ml•Wafrn is for People Who Miss Tumblr’s Chaotic EnergyEnglish
3·1 年前Oh, I misunderstood, I didn’t realize this related to Tumblr specifically…
Still, it might make some of the dev work easier, if they do end up migrating the backend over to WordPress.
Sean Tilley@lemmy.mlOPMto
Fediverse@lemmy.ml•Wafrn is for People Who Miss Tumblr’s Chaotic EnergyEnglish
3·1 年前That might be more related to what they’re doing with the WordPress-ActivityPub integration, as a way to work around some of the weird limitations WordPress has for representing notifications and activities other than comments. It’s fairly standard for Fediverse stuff.
No, the GPL is strictly a software license. Even then, most Fediverse platforms are AGPL at best, which only really deals with modifications to the source code of AGPL projects. Content licensing itself is more nebulous and more complicated.
Sean Tilley@lemmy.mlOPMto
Fediverse@lemmy.ml•Mitigating the "7 Deadly Fediverse UX Sins"English
1·1 年前I do all of my writing by hand, the old-fashioned way.
Sean Tilley@lemmy.mlOPMto
Fediverse@lemmy.ml•“Mastodon for Harris” is a Success Story for Fediverse ActivismEnglish
0·2 年前Regardless of how you feel about it, it’s still notable that people on the Fediverse managed to scrape $500k together. This is the first time something like that has ever happened on this network. In the world of big politics and presidential campaigns, it’s not much. However, within the scope of grassroots organizing, it’s substantial.
I agree that I would love to see that funding go towards mutual aid, infra and project funding, and supporting people who work on different parts of the network.
Sean Tilley@lemmy.mlto
Technology@beehaw.org•Does enshitification happen because companies are publicly-traded?English
10·2 年前While I think shareholders can be a driving factor, I see it way more often with VC-funded companies. The “2.5x year over year” growth mantra that places like YCombinator stipulate have disastrous effects on small tech companies. Often, these startups have an incentive to keep taking additional funding rounds, which appears to tighten the grip the VC has over them.
Try growing the next Microsoft or Google or Amazon out of that model. I’m not convinced that it’s possible. At least if you bootstrap your own company, you don’t have the same binding obligations…even if it takes way longer to get to a place that’s self-sustaining.
Sean Tilley@lemmy.mlOPMto
Fediverse@lemmy.ml•Pixelfed introduces Loops, a Short-Form Video AppEnglish
1·3 年前He is a bit bombastic, and has a habit of biting off more than he can chew sometimes. I think these side-projects are ultimately useful, though, and probably help fend off boredom or burnout. Maybe he gets better at coding and design through doing that, I dunno.
Regardless, he’s continues to do a lot of great development work.
Sean Tilley@lemmy.mlOPto
Linux Gaming@lemmy.ml•[RESOLVED] Strange Proton Crash with Starfield after 135 hours of playing (AMD/Mesa)English
2·3 年前Hey, final update here - I managed to get the game working again! I think a patch came through somewhere that broke something - maybe it was ProtonGE, maybe it was Valve patching Proton Experimental, maybe it was Bethesda putting out something weird in a patch. Regardless, I got a tip that you can upgrade your Linux kernel to 6.5.x, and upgrade to the latest Mesa git drivers. The game is now running smoothly again without any issues on Wayland!
Sean Tilley@lemmy.mlOPto
Linux Gaming@lemmy.ml•[RESOLVED] Strange Proton Crash with Starfield after 135 hours of playing (AMD/Mesa)English
1·3 年前Alright, bit of an update: after investigating my hardware, doing a fresh OS install, and trying just about everything that everybody’s suggested to me so far, I have logs. Definitely amdgpu related, but not 100% sure what is going on yet. This was on Wayland, searches for similar error messages suggest a possible driver bug, maybe issues with particular kernel versions? Still investigating.
amdgpu 0000:03:00.0: amdgpu: [gfxhub] page fault (src_id:0 ring:24 vmid:2 pasid:32785, for process Starfield.exe pid 71830 thread vkd3d_queue pid 71960) Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: in page starting at address 0x0000800131efe000 from client 0x1b (UTCL2) Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: GCVM_L2_PROTECTION_FAULT_STATUS:0x00201031 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: Faulty UTCL2 client ID: TCP (0x8) Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: MORE_FAULTS: 0x1 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: WALKER_ERROR: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: PERMISSION_FAULTS: 0x3 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: MAPPING_ERROR: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: RW: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: [gfxhub] page fault (src_id:0 ring:24 vmid:2 pasid:32785, for process Starfield.exe pid 71830 thread vkd3d_queue pid 71960) Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: in page starting at address 0x0000800131efe000 from client 0x1b (UTCL2) Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: GCVM_L2_PROTECTION_FAULT_STATUS:0x00201031 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: Faulty UTCL2 client ID: TCP (0x8) Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: MORE_FAULTS: 0x1 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: WALKER_ERROR: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: PERMISSION_FAULTS: 0x3 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: MAPPING_ERROR: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: RW: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: [gfxhub] page fault (src_id:0 ring:24 vmid:2 pasid:32785, for process Starfield.exe pid 71830 thread vkd3d_queue pid 71960) Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: in page starting at address 0x0000800131efe000 from client 0x1b (UTCL2) Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: GCVM_L2_PROTECTION_FAULT_STATUS:0x00201031 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: Faulty UTCL2 client ID: TCP (0x8) Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: MORE_FAULTS: 0x1 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: WALKER_ERROR: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: PERMISSION_FAULTS: 0x3 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: MAPPING_ERROR: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: RW: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: [gfxhub] page fault (src_id:0 ring:24 vmid:2 pasid:32785, for process Starfield.exe pid 71830 thread vkd3d_queue pid 71960) Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: in page starting at address 0x0000800131eff000 from client 0x1b (UTCL2) Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: GCVM_L2_PROTECTION_FAULT_STATUS:0x00000000 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: Faulty UTCL2 client ID: CB/DB (0x0) Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: MORE_FAULTS: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: WALKER_ERROR: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: PERMISSION_FAULTS: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: MAPPING_ERROR: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: RW: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: [gfxhub] page fault (src_id:0 ring:24 vmid:2 pasid:32785, for process Starfield.exe pid 71830 thread vkd3d_queue pid 71960) Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: in page starting at address 0x0000800131eff000 from client 0x1b (UTCL2) Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: GCVM_L2_PROTECTION_FAULT_STATUS:0x00000000 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: Faulty UTCL2 client ID: CB/DB (0x0) Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: MORE_FAULTS: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: WALKER_ERROR: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: PERMISSION_FAULTS: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: MAPPING_ERROR: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: RW: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: [gfxhub] page fault (src_id:0 ring:24 vmid:2 pasid:32785, for process Starfield.exe pid 71830 thread vkd3d_queue pid 71960) Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: in page starting at address 0x0000800131efe000 from client 0x1b (UTCL2) Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: GCVM_L2_PROTECTION_FAULT_STATUS:0x00000000 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: Faulty UTCL2 client ID: CB/DB (0x0) Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: MORE_FAULTS: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: WALKER_ERROR: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: PERMISSION_FAULTS: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: MAPPING_ERROR: 0x0 Sep 24 02:29:50 Asmodeus kernel: amdgpu 0000:03:00.0: amdgpu: RW: 0x0 Sep 24 02:30:00 Asmodeus kernel: [drm:amdgpu_job_timedout [amdgpu]] *ERROR* ring gfx_0.0.0 timeout, but soft recovered
Sean Tilley@lemmy.mlOPto
Linux Gaming@lemmy.ml•[RESOLVED] Strange Proton Crash with Starfield after 135 hours of playing (AMD/Mesa)English
2·3 年前Yeah, I’ve tried several, of both the GE and Experimental varieties. The problem persists, sadly.
It feels as though the game is suddenly only capable of loading interior spaces, despite the game running great as recently as two days ago.
Sean Tilley@lemmy.mlOPto
Linux Gaming@lemmy.ml•[RESOLVED] Strange Proton Crash with Starfield after 135 hours of playing (AMD/Mesa)English
2·3 年前Unfortunately, I’m not sure as to how to find them, or enable them if they’re not already working. I agree that logs would definitely help here.
Sean Tilley@lemmy.mlOPto
Linux Gaming@lemmy.ml•[RESOLVED] Strange Proton Crash with Starfield after 135 hours of playing (AMD/Mesa)English
2·3 年前Yeah, it’s possible. I’m curious, though, as to why it affected my other saves retroactively? Like, I can run around within TMD / the old Red Devils facility just fine, but the game craps out when I set foot on Mars.












I disagree. Decentralization has its own quirks when it comes to usability. This is not a call to exactly emulate centralized platforms, but a recognition of where many of the pain points are, and how we can collectively improve the UX to make it a better experience for newcomers.