Total Party Kill - i.e. every member of the adventuring party dies.
Total Party Kill - i.e. every member of the adventuring party dies.
My favorite druid was a Wizard / Druid (Circle of the Land) multiclass. From a role-playing perspective I didn’t really differentiate between his wizard spells and his druid spells - he was a “hedge mage” hermit who taught himself how to work magic. He used a component pouch because that covered all the non-scarce spell components for both classes.
From a gameplay perspective, he wasn’t very powerful because his access to higher-level spells was delayed. On the other hand, he had a WIDE variety of lower-level spells. He was able to cast most level-appropriate ritual spells from both classes, always had a utility spell ready for any situation, and Arcane Recovery + Natural Recovery meant he almost never ran out of slots. He was a good versatile caster.
Oh, and he was a goblin who used Disguise Self to pass as a gnome whenever he visited civilization.
I love Solasta. It doesn’t have quite the same narrative depth and player agency as (the first half of) Baldur’s Gate 3, but I think it’s a far better simulator of tabletop D&D. The mod support is awesome.
I’m not too sure… I use the Boost for Lemmy app on mobile and it’s pretty intuitive, it automatically displays linked images.
The default web UI for Lemmy is cancer tbh, I hate it
I don’t think lemm.ee allows image uploading, try using an image hosting site.
Firstly… by default, dropping to 0 hit points doesn’t kill a creature. It knocks it unconscious, and it has to start making death saving throws.
Secondly, did you read the spell? It explicitly says the creature is not knocked unconscious as long as the excess damage isn’t enough to reduce its NORMAL form to 0 hit points.
My favorite part was when Nightcrawler said “It’s nightcrawlin’ time!” and nightcrawled all over those guys.
I also considered that theory when I was trying to interpret the diagram, but it doesn’t work.
[Tieflings] have thick tails, four to five feet long, which lash or coil around their legs when they get upset or nervous.
- Player’s Handbook, page 42
I definitely see where you’re coming from. The author excluded dragonborn from the “Many Colors” section, which might lead one to believe that this is a diagram of traits that are commonly expressed in a race despite the official book descriptions. e.g. it’s stereotypically common to make blue tieflings or green goblins despite the official descriptions.
So either the author is wrong for saying dragonborn don’t officially come in many colors, or they’re wrong for saying tieflings don’t officially have tails. Either way, it’s a bad diagram.
Why are dragonborn excluded from the “many colors” section of the diagram? They have a wider variety of colors than goblins or tieflings. This is a very poor Venn diagram.
Their small, fine scales are usually brass or bronze in color, sometimes ranging to scarlet, rust, gold, or copper-green. … The blood of a particular type of dragon runs very strong through some dragonborn clans. These dragonborn often boast scales that more closely match those of their dragon ancestor—bright red, green, blue, or white, lustrous black, or gleaming metallic gold, silver, brass, copper, or bronze.
- Player’s Handbook, page 32
Yeah, only for the last 23 years or so.
In the most recent ruleset, certain Divine Domains such as “War” and “Tempest” get proficiency with martial weapons including swords.
True, but without Tavern Brawler, unarmed strikes deal less damage than improvised weapons.
Ooh, pumpkin king and pumpkin tendrils too! Love it!
I noticed that in the credits at the bottom of the page too! I love MediEvil. Sir Dan has a special place in my childhood.
It’s pretty decent. On top of the grappling bonus action, it gives you proficiency with improvised weapons. This helps when you’re using your shield as an improvised weapon because your other hand is holding someone.
No, it’s just Hasbro changing their distribution strategy.
By “illegal,” do you mean the player is not allowed to choose the race for their character? Or do you mean the race is outlawed within the setting, i.e. Orcs would have no legal protections and are persecuted by the law?