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Joined 11 months ago
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Cake day: October 22nd, 2023

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  • My favorite druid was a Wizard / Druid (Circle of the Land) multiclass. From a role-playing perspective I didn’t really differentiate between his wizard spells and his druid spells - he was a “hedge mage” hermit who taught himself how to work magic. He used a component pouch because that covered all the non-scarce spell components for both classes.

    From a gameplay perspective, he wasn’t very powerful because his access to higher-level spells was delayed. On the other hand, he had a WIDE variety of lower-level spells. He was able to cast most level-appropriate ritual spells from both classes, always had a utility spell ready for any situation, and Arcane Recovery + Natural Recovery meant he almost never ran out of slots. He was a good versatile caster.

    Oh, and he was a goblin who used Disguise Self to pass as a gnome whenever he visited civilization.









  • I definitely see where you’re coming from. The author excluded dragonborn from the “Many Colors” section, which might lead one to believe that this is a diagram of traits that are commonly expressed in a race despite the official book descriptions. e.g. it’s stereotypically common to make blue tieflings or green goblins despite the official descriptions.

    So either the author is wrong for saying dragonborn don’t officially come in many colors, or they’re wrong for saying tieflings don’t officially have tails. Either way, it’s a bad diagram.


  • Why are dragonborn excluded from the “many colors” section of the diagram? They have a wider variety of colors than goblins or tieflings. This is a very poor Venn diagram.

    Their small, fine scales are usually brass or bronze in color, sometimes ranging to scarlet, rust, gold, or copper-green. … The blood of a particular type of dragon runs very strong through some dragonborn clans. These dragonborn often boast scales that more closely match those of their dragon ancestor—bright red, green, blue, or white, lustrous black, or gleaming metallic gold, silver, brass, copper, or bronze.

    - Player’s Handbook, page 32