Especially since it already has party mechanics built in. Why can’t they just swap out pawns for your friends? I get it wouldn’t really fit the story, but that can be handwaved.
Especially since it already has party mechanics built in. Why can’t they just swap out pawns for your friends? I get it wouldn’t really fit the story, but that can be handwaved.
A lighthearted and colorful Soulslike RPG with actual multiplayer. I want to run around in a BotW/TotK style world and go adventuring with friends, while still feeling like the combat is challenging. I want to be able to head into a dangerous dungeon with friends and not be sure we’ll make it out, while having a more storybook fantasy vibe. Too many game opt for gritty apocalypse worlds. The recent Zeldas show that you don’t need to go grimdark to have a compelling fantasy world, while still retaining a save the world vibe.
I tried using it for a few months and just kept getting wildly inaccurate predictions. It wasn’t any faster or easier so I just continue typing normally. Plus the multi-language recognition isn’t good enough in my experience.
Electricity can be generated sustainably. Rare earth metals can be recycled. We are working on alternatives to fossil fuels. Environmental issues aren’t a zero sum game. You don’t “Lose” just because something else also pollutes. It’s an issue that is worked on systematically. Could it be a lot faster? Yes of course. But we work with what we have.
Data centers are also multi-use. You don’t build a data center just to house your game. You pay for the space in one that already exists. A company can choose to make software available on a platform that is open to a large portion of the world, or it can spend cash and resources shipping boxes of plastic all over the world. The pollution and waste generated by shipping something across an ocean massive. Do you really want to put all that into the air so you can have the plastic circle?
How often does that happen these days though? Trading in games or lending to friends hasn’t been worth it for a while. Trades are worth a handful of dollars and if your friends are adults they can probably afford their own game anyway. We cling too much to an era where people could still believe the earth would be fine. It’s a hobby, is it really worth it?
You’re absolutely right. All these people shouting about “back in my day we owned games!” are forgetting that games have to be manufactured. Is all that plastic and pollution worth having a plastic rectangle with a different plastic circle in it? At the end of the day once you’ve played the game that’s it, it’s yours. Your experience is unique and it can’t be taken away, don’t cling to manufactured waste when what you cherish are the memories.
I’m running a game for a discord server and by its nature people will drop in and out. So I wrote it into the overarching plot. Reality is literally coming apart at the seams. Objects and creatures from other worlds have been leaking in. At the same time things have been dissappearing without a trace. Not just stuff either, an entire city just vanished in a flash of green light. A powerful wizard is investigating and needs adventurers to go out and do the grunt work. They’ve been traipsing about the planes trying to find the missing city and some clue as to what is happening.
There’s also a monk who’s working for the wizard. His job is to escort adventurers where they are needed via portals, meaning people will occasionally appear mid-adventure. Sometimes people slip out of reality. They experience it as a few seconds but the real time elapsed varies.
Seen from Kbin.
Also…
Reeeeedditoooooors! Come out and plaaaaaaayyyyyy
Seen from Kbin.
Also…
Reeeeedditoooooors! Come out and plaaaaaaayyyyyy
The YouTube channel Pointy Hat recently had their 100,000 sub special on the Feywild. They created a short adventure (1-2 sessions, obo 3-4 hours each) set in the Feywild. The video it’s attached to is kind of long (~40 min) but is an excellent look at the Feywild. The actual portion covering the adventure gives tips on running it as well. I’ve read it over and it’s pretty well put together.
Video link in case you’re interested. The adventure is in a link in the description.
Same goes for Ginny Di’s Steal This Sidequest. It’s shorter and easier to scale too.
Since they’re born from the horse end, they could have horse like gestation. So they can probably hang out in the womb about 2 months longer. Not a huge difference for humans. However if we’re assuming they are a product of evolution, it would stand to reason that they could have accelerated growth compared to humans. Add in that centaurs are generally omnivorous, you get a higher density of nutrients consumed. It’s possible that the longer gestation, plus more nutrient dense diet, plus some evolutionary shenanigans (centaurs maybe did have toddler heads and horse bodies, but those just died out), they could end up being born with enough back and neck strength to keep themselves upright.
But we’re also talking about centaurs so the answer is probably fuckin magic I guess