I love the idea of critical failure as well as critical success. I kind of wish both were a bit more impactful.
Crit fail should have some interesting outcomes beyond auto fail and crit success should have something interest as well.
I think it would be fun
I love this game but there is so much to do and so many different ways to play I always feel like I’m going to miss something critical or just really interesting that I almost have anxiety about it.
All I’ll say is the replay value of this game is waaay off the charts