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Joined 2 years ago
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Cake day: June 27th, 2023

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  • While I agree with you, it’s a bit unfair to compare the two.

    DE is “just” a point and click pushed to an absurd level of quality, meaning that most of the production can go into managing a story.

    OW is an fps, meaning you need a gameplay loop, weapons, balancing, environments, etc etc. It’s also a dark satire, not a serious philosophical work like elysium. Reading 10 pages of text on the nature of violence before you get to shoot your gun would not work.

    This doesn’t excuse a weak story, but does explain how it’s much more difficult and costly to fit one in there. (yes bioshock, but those games are the exception in fps games).

    I would love a better story, with a tightly integrated story, that would be very difficult to pull off in the current game dev space at this scale.



  • Gains for who? If Ai does all the art and books and all the artists are broke, the only ones left are the corporations making money, and the ones selling AI/hardware. The rest are left with generic art, and ironically, innovation in art will stall because Ai cannot innovate.

    And it’s not being used as a tool, you yourself said that you’ll use it instead of paying an artist. As I said, there’s already a ton of Ai books being churned out, flooding the market. Are you fine with yourself being replaced by Ai because it’s cheaper?