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Joined 1 year ago
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Cake day: June 29th, 2023

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  • While I agree with you in general…

    So people who claim it’s an outdated technology can try and explain why it’s making a return on $2K laptops, but not mobile devices other than for greed.

    Quality. A phone is gonna see a lot more shock than the average laptop, so a card slot has to be very robust to prevent data loss. Across two LG, three Moto and one Blu, I’ve dealt with SD corruption on every one of them. The worst case was one of the Motos. It would corrupt the SD at the drop of a pin. The shock of dropping the phone less than a foot onto my bed was enough. The best one was my first Android phone, the LG Stylo, which had a removable battery with the SD card under that. It only corrupted the card a few times the whole time I had it, though do keep in mind that we’re talking about how often total data loss is acceptable. It took me years to realize that I was paying more in my time and lost data than the cost of just getting a phone with more storage.



  • the fangame runs on nintendo licensed hardware using nintendo licensed SDKs.

    Legally shouldn’t have ever been their problem. If I, without any permission, ported Mario 64 to the Xbox, it would make zero sense for Microsoft to raise issue with Nintendo over it.

    A lot of fangames that mod valve games don’t use any steam tools and Valve is still completely fine with the mods.

    Statement’s a little incongruous: I would take a fangame that mods Valve games to mean something like a Sonic game built on the Source engine. Regardless, I’m pretty sure I get your intended meaning, and the fact is, there really aren’t that many to reference. I can only think of two notable ones off the top of my head, both of which are flash games, and both of which Valve ultimately did profit off of. After digging for a short while, I came up with two others, one being a short celebration of the series made for it’s 25th anniversary by a very well-known fan site, and the other being an obscure Unreal Engine project. The only other thing I can think of that might apply is Xash, which they definitely aren’t fine with, they just don’t have the legal standing to get rid of it without legally endangering every third-party tool made for their games.





  • Ganbat@lemmyonline.comtoAndroid@lemmy.worldSimple Mobile alts?
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    10 months ago

    Ew. Can’t say I’m super surprised, though. IIRC, the dev started pushing to further monetize these apps a while back by making the original versions harder to access. I mean, getting money for their work isn’t a bad thing, of course, but those are some gross and uncaring ways to do it.