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Cake day: June 22nd, 2023

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  • Maybe. There are many ways to move files and directories around without using Finder, at which point all indexed data about those files and directories will be stale. Forcing something as core as mv to update Spotlight would be significantly worse, I think. By keeping the .DS_Store files co-located with the directory they index, moving a directory does not invalidate the index data (though moving a file without using Finder still does). Whether retaining indexing on directory moves is a compelling enough reason to force the files everywhere is probably dependent on whether that’s a common enough pattern among workflows of users, and whether spotlight performance would suffer drastically if it were reliant on a central store not resilient against such moves.

    So, it’s probably a shaky reason at best.


  • Look into your local game cafe(s). That’s the type of place that sells board games, dice, minis, but also has gaming tables and often a small food and drink counter. There are likely nights for newbies you might be able to join, to experience it live.

    Watch some youtube videos of people live-playing the game you are interested in. You’ll see the character players interacting with the DM, propped up mostly by their shared understanding of the game mechanics, and the individual mechanics of their characters. Keep an eye out for how things are different in combat vs out of combat.

    You don’t need minis or dice if you play online. E.g. there is a Discord bot called Avrae, and many small communities come together around use of that bot to play, where it handles most of the crunchy mechanics like dice rolls and modifiers and even maps. Some communities play live sessions over video chat, others play without video chat but with 5 minute turn timers, and others play asynchronously with 24 hour timers in a format called play-by-post (or pbp) where they roll the crunchy math in one channel, and then roleplay their characters’ actions in another. Disboard will let you search communities who are looking for members–filter by whatever tags interest you most.

    Finding a live play group to play a campaign with can be… Hard. I recommend you start by educating yourself about a system via free resources, maybe finding a game cafe to experience it in a one-shot, and try some online play, before investing too much. As you learn more, you’re also more likely to encounter people looking to start or grow a group.



  • Check out Disboard, and search for 5e or avrae (and optionally play by post) to find a discord server to play on.

    There are plenty of small Discord servers that use a bot called Avrae to automate the crunchy mechanics of d&d 5e, with things like char sheets, initiative, monsters and combat, and even maps. Some servers are slow paced, where everyone is expected to act once per ~24 hours, so you get a nice asynchronous game going where you have time to learn your character’s abilities, bot commands, etc, all while typing up your roleplay that matches the mechanics of your turn. That format is great for learning and getting the hang of things in the system, IMO, because you have a ton of time to ask questions in a chat channel to have others help you. Other servers will do sync events, where you sign up for an event with a specific star time, hop into a voice channel, and play with ~5 minute turn timers to really crunch through some combat quickly. This is great once you have the basics of Avrae down (and by extension, the mechanica of 5e).

    That’s usually a “westmarches” format, where the server has a large number of players who queue up for events, but each event can only accommodate a small number of players from the top of the queue. You get grouped with random others this way (contrast that to “campaign” play where you stay with the same players for many consecutive sessions). IMO westmarches really helps get you acclimated to D&D through broad exposure to lots of classes, monsters, mechanics, RP styles, etc. And it works really well for someone who is casual!



  • In my utopia, Google would be forced to continue to pay out the current annual contract sum, at a decreasing percentage every year, for some number of years, to all affected companies, giving them the opportunity to divest and pivot.

    The root problem doesn’t get fixed if the company with enough money to be a monopolist still has the money when this is “resolved.”



  • FearfulSalad@ttrpg.networktoMicroblog Memes@lemmy.worldFight me.
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    6 months ago

    I find that system inconvenient, as it does not inform me of how I should eat any given item. Classification for the purpose of classification is insufficient. However, an alternative that allows me to prepare my ustensils based on the classification is useful, and therefore I propose…

    Soup, salad, and sandwich are the three states of food, and they can go through phase transitions. They are closely accompanied by spoon, fork, and knife, respectively.

    • A soup is any food that requires a spoon, and thus includes soups, drinks, cereal with milk, etc. Tipping a container is merely the use of the container as a large and unwieldy spoon, a straw is similarly a spoon when its topology is combined with suction.

    • A salad then is anything bite sized that can be forked, and one’s hands are little more than fleshy forks, the fingers prehensile tines. Popcorn, salads, cut up steak bites, a handful of cheerios, etc.

    • A sandwich is anything that requires it to be cut in order to be consumed, and one’s incisors are merely built-in knives. A sandwich is thus the vast majority of the cube rule’s content, and only because the cube rule focuses on the physical location of the starch. This is, of course, entirely irrelevant when it comes to the consumption of food.

    • To observe a phase transition, one can cut up a sandwich without consuming it, thereby turning it into a salad; can drown a salad to turn it into a soup; can freeze a soup to turn it into a sandwich, etc.

    Shredded cheese is a salad.




  • In 5e: Simon the Devious and the Leather Skins (from What We Do In The Shadows) as a Dhampir Hexblade Warlock with Pact of the Chain.

    Between the chain familiar (Count Rapula), a zombie from Undying Servitude (Ken the Accountant), Summon Undead (Blagvlad the Exsanguinator, or Desdemona the Shrieker, or Impussa) and an Accursed Specter (Carol), you have a 4-person posse by level 6. It grows situationally or permanently when you gain access to Danse Macabre, Create Undead, and Finger of Death.

    Mechanically, you’re done by 13, and can either finish off with Bard (probably Whispers) or Paladin (Oathbreaker). Either way, take Inspiring Leader once you’ve maxed Cha, and then go get yourself that cursed witch’s hat!




  • I think some of WotC’s design philosophy with 5.5 is about encouraging faster progression so that more groups do get to 20.

    However, their focus on revamping the PHB, rather than the DMG, leaves the onus for balance on the DM, which has IMO always been the limiting factor. Designing encounters for level 17 players is wildly different from level 16 players. If capstones come at 18 and represent anything close to the power jump that 9th level spells provide, that’s two back-to-back power jumps in very close succession. IMO that would actually drive more DMs to end at 17, rather than 18, or even sooner to avoid reaching those T4 power jumps at all. If they delay their BBEG encounter until those powerups, they have little to no experience with their group’s new abilities to accurately balance on the knife’s edge of very deadly, and risk either a TPK or a floppy conclusion if they miscalculate. “Easier to balance in T3, and end there” is, I believe, still the status quo.

    Now, if after the PHB rewrite they make it easier for DMs to balance T4 encounters in a DMG rewrite, thst might change things. In that case, spreading the power jumps out still makes sense to me.



  • RE Battlemaps: strongly opposed to allowing them. Lemmy.world already has a battlemaps community. Ttrpg.network is welcome to make such a community too, I suppose. That content works for many more ttrpgs than dnd, so putting it in its own space makes more sense than allowing it in here.

    RE artwork, if someone wants to post a hand-drawn scene of their group’s epic win/loss against the bbeg, that’s cool. I think we like seeing dnd success stories from folks, and a picture can be worth a thousand words. But, if that person is open for commissions, I would strongly prefer not to know about it.

    IMO advertising needs to be segregated to opt-in communities kept exclusively for that purpose, much like LFG posts get their own space to mot pollute the general discussion.

    (Similarly, links out to other sites that have comment sections, like youtube, should IMO be required to have actual supporting text content worthy of discussion, as without it they are just more advertising. That’s outside the scope of the original discussion tho.)

    Edit: RE homebrew–IMO it too should be sequestered, as it represents a divergence from everyone else’s frame of reference.


  • I strongly recommend not multiclassing for flavor–the only good reason in 5e to multiclass is for mechanics (Flavor is free, Mechanics are expensive). PDK flavor is great, but the mechanics are awful–and while both Warlock and Sorcerer would give you some mechanical advantages, they won’t offer quite enough to make PDK good.

    What about just being a Valor or Swords bard, flavored as a PDK? Mechanically, a Bard can do just about everything that the PDK subclass offers but better and sooner, and both Swords and Valor get you extra attack at roughly the same pace. Unless you are dead-set on heavy armor, you shouldn’t need any feats or MCs to make this work for you (and if you are so inclined, then Heavily Armored on Valor Bard works just fine to be Str-based instead of Dex-based). The only mechanical caveat with Valor bard is that you need a musical instrument to cast some of your bard spells–you can either stick to Verbal and Verbal+Somatic spells, or else grab a lute. Flavoring the bard magic as “woah, my words and music are suddenly making thing happen, rather than just being entertainment” fits pretty well with your Wild Magic Sorcerer idea. And lastly, Bards make amazing faces.