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Joined 2 years ago
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Cake day: June 10th, 2023

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  • “He uses League of Legends as an example. Pirate Software suggests there is no good way to make the game playable without its client-server structure.”

    I can’t watch PS’s vid right now, but how? How is it different from Counterstrike Classic or Quake being played by local parties? Is it because LoL would need to make all content available for free in the offline version? Capcom didn’t seem to have a problem when making offline MegamanXDive. In fact, multliple other examples PS brought up fall flat because of that one. I can envision a singleplayer offline Pokemon Go, or one ran by fans. It doesn’t matter if it’s far more trimmed down.

    “Pirate Software then admits that if the game [The Crew] had a single-player component to it that was shut down with the online component, that would be unacceptable.”

    That’s literally what happened though. The Crew has a solo mode. It’s innacessable now. It kickstarted the movement.

    Being a consumer, not a dev, has nothing to do with it. We already have legislation against microtransactions, even if the devs only lose from it, because consumers deserve better treatment.

    Also, PS allegedly has benefit in going against SKG because he’s developing a live-service game. I don’t know the name, and I don’t even care, because even without that his arguments are shoddy.

    Lastly, he was just disrespectful and called the initiative ass off the get go, throwing insults, and refused to engage in discussion. If he’s mad about people treating him the same, well, you reap what you sow.














  • Despite common sense I bought The Hundred Line at launch, but thankfully it is indeed a very solid game. To the point I spent 25 hours playing it over 3 days. It’s more or less a Danganronpa game, so it might be too cringy for some people, but having gained enough tolerance to those things it’s wonderful. Probably better than DR, but it’s apples and oranges in some aspects.

    One “problem” is that the game is really easy, and the whole SRPG part is mostly to enchance the story. It’s still really fun, I think that like with Kirby they intentionally wanted a game that anyone can approach. And though I’m just getting started it also does indeed appear to have 100 endings, I ended up on the romance route from my first set of decisions…







  • Nobody mentioned Yakuza? Any modern game in the series? (Edit: Ok, one guy did)

    A guilty pleasure of mine is Majima Construction from Yakuza Kiwami 2, which is one if the few RTS I like. It’s unbalanced, and not even functioning properly, but it’s simple fun. I associate most RTS with commanding large squads of units and resource management, and a watered down version with few specific characters and one/two resources felt like a less overwhelming entry point into the genre.