• Scrubbles@poptalk.scrubbles.tech
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      1 year ago

      Rock and a hard place. They were 7ish years from their last elder scrolls release, and knew they had at least 7 (probably) for the next one. Their poor planning caused it, but the fans were so loud that they had to do something.

      And what an underwhelming something. Studio could have started work on ES6 shortly after Skyrim and had another amazing game out by now, but dawdled. They were at their peak, they could have doubled the number of teams and pumped out fallout and es every other year. But they wasted their opportunity.

  • Quentinp@lemmy.ca
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    1 year ago

    For all the complaints over the years (from myself included), there are very few options for games like Elder Scrolls main games.

    • beefcat@beehaw.org
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      1 year ago

      These kinds of games are extremly difficult to build. Skyrim still does things I haven’t seen any game other than Fallout 4 do since.

      • BoneALisa@lemmy.world
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        1 year ago

        What things would that be? Im trying to think of something that hasnt been replicated / improved in another game, but I am drawing a blank personally.

        • beefcat@beehaw.org
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          1 year ago

          One example: The way Bethesda games track an enormous number of physics enabled objects across their open worlds. I feel like most games in the last 10 years have made a point of simplifying their physics systems to a point of near-nonexistence.

          Bethesda knows that when I dump 500 wheels of cheese on the floor of my house in Whiterun, I want it all to still be exactly where I left it when I come back 20 hours later.

          • BoneALisa@lemmy.world
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            1 year ago

            Fair point. I can’t really think of any games that have done that, either. Interesting that there haven’t been more physics sandbox style open worlds, come to think of it…

          • netwren@lemmy.world
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            1 year ago

            Valheim does a really great job with this. I think the closest I’ve seen in a game. The other part of this is that’s part of what makes their VR Ports so good.

          • styx@beehaw.org
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            1 year ago

            good point. I still have daggers that refuse to stay in their display boxes and move around the house mysteriously, though 🙃

            I prefer to suspect the radiant engine before Lydia or Ysolda (well, Serana maybe lol).

    • WatTyler@lemmy.sdf.org
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      1 year ago

      I would like to have it explained to me by someone au fait with GameDev as to what’s stopping a smaller studio going after something with the scope of Morrowind or Oblivion.

      Bethesda are so blessed to have their own unique niche that’s so stupidly popular.

  • null_@lemmy.world
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    1 year ago

    Bethesda really has no incentive to actually make TES6 so long as they have healthy subscribers for TES Online, I’m not surprised at all the game has likely been put on ice until the next generation.

    Fortunately Starfield looks amazing and will hopefully fill that void for most of us who want a single player experience.

    • beefcat@beehaw.org
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      1 year ago

      I don’t buy this. TES Online and actual TES games are so fundamentally different that they do not have the same audience. There are probably millions of people who will buy TES6 but have no interest in playing an MMORPG.

      • Gork@beehaw.org
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        1 year ago

        ESO’s story arcs, despite being within an MMORPG, can be played single player if one is feeling particularly antisocial. There’s a ton of story quests since the game has been out for a decade now that you could probably fit the entirety (content hours wise) of the Morrowind/Oblivion/Skyrim quest lines into it. Probably why the game is like 100 GB lol.

        Of course, as an MMO, the storyline is constrained a bit (your choices functionally don’t really matter too much) since the game world can’t change drastically, so you won’t have an Imperial/Stormcloak type showdown that forever altered the landscape.

        Still, ESO scratches the Morrowind itch, especially their latest Necrom expansion.

        There’s also Tamriel Rebuilt (Morrowind mod) that also has Necrom, but I haven’t had a chance to check what they’ve done recently. (Last time I installed it, Firewatch was the farthest east they’ve gone but that was a long time ago).

        • beefcat@beehaw.org
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          1 year ago

          Lots of MMOs work that way. I’m not talking about the fact that the game is multiplayer, I’m talking about the fact that the core gameplay does not offer the same uniquely immersive experience currently only found in single player Bethesda games like Skyrim or Fallout 4.

  • NekomimiNebula@beehaw.org
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    1 year ago

    That TES Online trailer trolled me so hard when I watched the showcase, I thought it was Elder Scrolls 6 and I just forgot that game existed.

  • ashen@beehaw.org
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    1 year ago

    Five years, eh? Maybe I’ll make some room and re-install/re-mod Skyrim at some point in the summer. Haven’t touched it in, like, two years, but I’ve been kinda missing it. Or maybe I could try ESO again.

  • Pliny@lemmy.fmhy.ml
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    1 year ago

    And starfield hasn’t even released yet cry at this rate the trailer will be as old as skyrim was at the time of the announcement before we get a release

  • bcbane@lemmy.world
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    1 year ago

    So glad that other developers like Obsidian have stepped in to filled the Elder Scrolls and Fallout shaped holes in my chest

  • Jeef@lemmy.world
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    1 year ago

    When it actually releases I’m sure there will be tons of articles and news that it was rushed and is unfinished

  • ghashul@feddit.dk
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    1 year ago

    Talk about jumping the gun with that announcement. I’ll honestly be a bit surprised if we see the game this decade.

    • Jinxyface@kbin.social
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      1 year ago

      It’s the same situation as with Metroid Prime 4. It’s more to just confirm people that “yes we will make it at some point so stop f*ing asking. Buy Skyrim for the 5th time while you wait”

      • Poopfeast420@feddit.de
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        1 year ago

        I think that’s something a lot of people don’t understand even now. For me, it was pretty clear, that was just an “of course we are making TES6 someday, stop asking,” because people were acting like the series was dead and Bethesda would never release another game. Also, nobody should expect anything before Starfall is released.

        Of course, that gets lost outside the actual presentation, where this was dropped, so here we are, years later, and people think is in development hell or something. Only saying that they’ll get to TES6 eventually, without the teaser, would probably have been better.

  • lostlemon@lemmy.ca
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    1 year ago

    When they first dropped the trailer, my coworker said it would be out within the year because “why would they show it if it wasn’t ready?”. I bet him $100 if it released by next summer, and $20 for me every year it didn’t release. I don’t work with him anymore and it wasn’t a fair bet anyway, but I always think fondly of that when TES6 release comes up

  • twistedtxb@lemmy.world
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    1 year ago

    That was such a weird thing to do, considering that Starfield isnt even out yet.

    My guess it that TES6 won’t be out for a good 6-7 years more.

  • CliodhnaBaskerville@beehaw.org
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    1 year ago

    Not really that surprising that we haven’t gotten much (if anything) new since. It was pretty clear that the trailer was basically just a statement of “we plan on this being a thing that exists at some point”. IIRC, we knew that it was extremely early in development and that Starfield would come first.

    As a side note: I remember people theorising that it would be subtitled Redfall, since Bethesda had trademarked the name around the same time.

  • Bretzel@lemmy.world
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    1 year ago

    It was just an announcement. It is quite normal for huge AAA games to take more than 5 years to develop. Bethesda was and probably is not in full time production for TES 6. But sure time flies very fast and feel old now…