I started a new DOS2 character while I was waiting for the full release of BG3, and it helped me remember how much I love CRPGs (it’s the only one I’ve played aside from BG1 when I was a kid).

The narrator was something that really stuck with me, as you didn’t always see detailed actions of your party and NPCs during dialogue, so you had to use your imagination based on the narration.

Having now started BG3 with it’s fully cutscened conversations and interactions, it really feels like an evolution. They are so well captured and acted that it makes the game feel so much more engrossing.

  • Lenny@lemmy.zip
    link
    fedilink
    arrow-up
    2
    ·
    1 year ago

    Yeah, this is a little disappointing, but only a little since everything else is so great.

    I’m just waiting for the day when I can create a custom name and games can use voice AI to slide it into the prerecorded NPC dialogue.

    • joe@lemmy.world
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      Fallout 4 did this for some common names, and rumor has it Starfield does it for more/all names.