• Minnels@lemmy.zip
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    2 days ago

    How come Epic can charge 12% then? I believe there was some thresholds at some numbers of sales also even for steam? Like if you sold a million you pay 20% or something?

    • ysjet@lemmy.world
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      2 days ago

      Because EGS offers roughly 5% of the services Steam does, and Epic is still spending a shitload of money keeping EGS going at loss.

      • Minnels@lemmy.zip
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        4 hours ago

        I think you are missing the point of my question. Why would valve get in legal trouble if they charged less? Both EGS and steam is stored, no? They should be bound by the same laws. Afaik there are no special laws just because you are the market leader.

        • ysjet@lemmy.world
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          3 hours ago

          I think you maybe need to take a second look at this post- you seem to be substituting random words at places and it makes it difficult to tell what you’re trying to say.

      • Minnels@lemmy.zip
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        4 hours ago

        So that means they operate under a different law which was the point of my question? Doubt.

        • ColeSloth@discuss.tchncs.de
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          2 hours ago

          Epic is in no position or standing to compete against valve. To be a monopoly, you have to actually own an overwhelming portion of the market you’re in.

    • Datz@szmer.info
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      2 days ago

      Has Epic become profitable yet? I vaguely remember the plan being for it to become profitable later, and that it was living off Fortnite money.

      Steam could just charge at most 20% then though, I don’t remember what the thresholds/conditions for different costs like 30% and 18% are.