Cool, but I wish they’d look at why people hate them, ignore the bullshit reasons, and focus on the good points — and work to improve them.
I haven’t cared about Assassin’s Creed since the first one. The fights are like playing Guitar Hero blindfolded, but on Expert, except if you fail, you die and have to start over. QTEs where you can’t even see the prompts are dumb. They had a cool vision for the game, but the actual implementation sucked.
Another game, I forget which one, had forced inverted X-axis and you couldn’t un-invert it. Bonus, the Y axis couldn’t be inverted like I like. So the game was completely unplayable.
Yeah none of those reasons were why people hated Shadows though. It was entirely racists. They aren’t gonna make any more improvements to their formula because Ubisoft doesn’t innovate, they’ll just wait for someone else to add an interesting twist to the open world formula and then steal that.
Ubisoft is a weird beast. They keep putting out the same slop time after time and people keep buying it up. I think Ubi is just really good at production quality and marketing, and this is apparently good enough to garner sales over and over again. It’s like…they have talented devs, but they don’t let them cook. They have a very “top-down” approach to design to encourage consistency in their catalog, but it seems like it’s also what has caused them to stagnate.
On the one hand, I appreciate that they are fighting this fight and trying to put a kibosh on the next gen of gamergaters. On the other hand, I kind of don’t care so long as every game they put out is all flash and no substance.
Cool, but I wish they’d look at why people hate them, ignore the bullshit reasons, and focus on the good points — and work to improve them.
I haven’t cared about Assassin’s Creed since the first one. The fights are like playing Guitar Hero blindfolded, but on Expert, except if you fail, you die and have to start over. QTEs where you can’t even see the prompts are dumb. They had a cool vision for the game, but the actual implementation sucked.
Another game, I forget which one, had forced inverted X-axis and you couldn’t un-invert it. Bonus, the Y axis couldn’t be inverted like I like. So the game was completely unplayable.
I feel like they don’t give a shit about gamers.
Yeah none of those reasons were why people hated Shadows though. It was entirely racists. They aren’t gonna make any more improvements to their formula because Ubisoft doesn’t innovate, they’ll just wait for someone else to add an interesting twist to the open world formula and then steal that.
I won the final boss battle in AC 1 without visuals because the cracked version I played glitched out. 🤷♂️
Ubisoft is a weird beast. They keep putting out the same slop time after time and people keep buying it up. I think Ubi is just really good at production quality and marketing, and this is apparently good enough to garner sales over and over again. It’s like…they have talented devs, but they don’t let them cook. They have a very “top-down” approach to design to encourage consistency in their catalog, but it seems like it’s also what has caused them to stagnate.
On the one hand, I appreciate that they are fighting this fight and trying to put a kibosh on the next gen of gamergaters. On the other hand, I kind of don’t care so long as every game they put out is all flash and no substance.