orhtej2@eviltoast.org to Lemmy Shitpost@lemmy.worldEnglish · 1 month agoWho plays like that x_xeviltoast.orgimagemessage-square128fedilinkarrow-up11.11Karrow-down122
arrow-up11.09Karrow-down1imageWho plays like that x_xeviltoast.orgorhtej2@eviltoast.org to Lemmy Shitpost@lemmy.worldEnglish · 1 month agomessage-square128fedilink
minus-squareRicky Rigatoni@retrolemmy.comlinkfedilinkarrow-up6·1 month agoFor me I only accept inverted camera controls for orbiting cameras that aren’t use for aiming.
minus-squarethebestaquaman@lemmy.worldlinkfedilinkarrow-up4·1 month agoI’ve never thought about this, but yes. When I play fps games it feels natural to use non-inverted, while for games where you’re not “aiming” but “looking around” it feels more natural with inverted.
For me I only accept inverted camera controls for orbiting cameras that aren’t use for aiming.
I’ve never thought about this, but yes. When I play fps games it feels natural to use non-inverted, while for games where you’re not “aiming” but “looking around” it feels more natural with inverted.