Been a busy week, sorry y’all!

What have you all been playing?

When I’ve had time, I’ve been playing DK Bananza. Might be goty for me so far. Really really fucking good

  • Coelacanth@feddit.nu
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    5 days ago

    Still suffering my way through Blasphemous. I think I misjudged the length of it initially as I had heard it’s fairly short. I’m probably over halfway now, though. I’ve played about 13 hours and just killed Exposito.

    My notes are more or less unchanged from last week. I love the story, lore and world building. The atmosphere is cool as hell and the art is great. Gameplay is janky, clunky and has an overabundance of platforming for a game that strews instant-death hazards generously all over the place and has a bunch of projectile-launching enemies hand placed to cause maximum annoyance. Plus the controls are clunky, hitboxes are janky and jumping onto and grabbing a ladder is way harder than it should be. And did I mention every single enemy deals contact damage that jolts you to the side and often knocks you off an edge?

    The bosses meanwhile have been cool designs, but not really that complex or challenging. I think it’s been 3-4 tries per boss on average. They’ve been fine, but not really worth trudging through the rest of the game for.

    So overall it’s been a mixed bag. I respect the game for its artistic vision, and I understand that having the player suffer is meant as a sort of method acting to go along with the game’s theme of the virtue of suffering. But I don’t know, I’m not really having fun playing it.