The predatory games succeed because they have huge marketing budgets and casuals don’t have the skills/motivation/etc. to actively seek out the good games instead.
Getting into the industry as a dev does not help with this problem.
… the lightning struck. If you’re looking for some greater pattern there… flappy bird is from a different time. Anything you could’ve learned from it is no longer relevant.
The predatory games succeed because they have huge marketing budgets and casuals don’t have the skills/motivation/etc. to actively seek out the good games instead.
Getting into the industry as a dev does not help with this problem.
flappy bird
… the lightning struck. If you’re looking for some greater pattern there… flappy bird is from a different time. Anything you could’ve learned from it is no longer relevant.