The game was ahead of it’s time in terms of combat. It felt janky at times but it plays like a souls-like with how slow and deliberate you need to be once enemies start having proper counters to what you do.
And the time dagger mechanic was always fantastic to me conceptually.
Here’s hoping Ubi doesn’t fuck it up beyond belief.
The game was ahead of it’s time in terms of combat. It felt janky at times but it plays like a souls-like with how slow and deliberate you need to be once enemies start having proper counters to what you do.
And the time dagger mechanic was always fantastic to me conceptually.
Here’s hoping Ubi doesn’t fuck it up beyond belief.